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glclearcolor(3g) [osx man page]

GLCLEARCOLOR(3G)														  GLCLEARCOLOR(3G)

NAME
glClearColor - specify clear values for the color buffers C SPECIFICATION
void glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) PARAMETERS
red, green, blue, alpha Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. DESCRIPTION
glClearColor specifies the red, green, blue, and alpha values used by glClear to clear the color buffers. Values specified by glClearColor are clamped to the range [0, 1]. ERRORS
GL_INVALID_OPERATION is generated if glClearColor is executed between the execution of glBegin and the corresponding execution of glEnd. ASSOCIATED GETS
glGet with argument GL_COLOR_CLEAR_VALUE SEE ALSO
glClear GLCLEARCOLOR(3G)

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GLBLENDCOLOR(3G)														  GLBLENDCOLOR(3G)

NAME
glBlendColor - set the blend color C SPECIFICATION
void glBlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) PARAMETERS
red, green, blue, alpha specify the components of GL_BLEND_COLOR DESCRIPTION
The GL_BLEND_COLOR may be used to calculate the source and destination blending factors. The color components are clamped to the range [0, 1] before being stored. See glBlendFunc for a complete description of the blending operations. Initially the GL_BLEND_COLOR is set to (0, 0, 0, 0). NOTES
glBlendColor is part of the GL_ARB_imaging subset. glBlendColor is present only if GL_ARB_imaging is returned when glGetString is called with GL_EXTENSIONS as its argument. ERRORS
GL_INVALID_OPERATION is generated if glBlendColor is executed between the execution of glBegin and the corresponding execution of glEnd. ASSOCIATED GETS
glGet with an argument of GL_BLEND_COLOR SEE ALSO
glBlendEquation(3G), glBlendFunc(3G), glGetString(3G) GLBLENDCOLOR(3G)
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