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xmcascadebutton(3x) [osf1 man page]

XmCascadeButton(3X)													       XmCascadeButton(3X)

NAME
XmCascadeButton - The CascadeButton widget class SYNOPSIS
#include <Xm/CascadeB.h> DESCRIPTION
CascadeButton links two MenuPanes or a MenuBar to a MenuPane. It is used in menu systems and must have a RowColumn parent with its XmNrowColumnType resource set to XmMENU_BAR, XmMENU_POPUP or XmMENU_PULLDOWN. It is the only widget that can have a Pulldown MenuPane attached to it as a submenu. The submenu is displayed when this widget is acti- vated within a MenuBar, a PopupMenu, or a PulldownMenu. Its visuals can include a label or pixmap and a cascading indicator when it is in a Popup or Pulldown MenuPane; or, it can include only a label or a pixmap when it is in a MenuBar. The default behavior associated with a CascadeButton depends on the type of menu system in which it resides. By default, BSelect controls the behavior of the CascadeButton. In addition, BMenu controls the behavior of the CascadeButton if it resides in a PopupMenu system. The actual mouse button used is determined by its RowColumn parent. A CascadeButton's visuals differ from most other button gadgets. When the button becomes armed, its visuals change from a 2-D to a 3-D look, and it displays the submenu that has been attached to it. If no submenu is attached, it simply changes its visuals. When a CascadeButton within a Pulldown or Popup MenuPane is armed as the result of the user moving the mouse pointer into the widget, it does not immediately display its submenu. Instead, it waits a short amount of time to see if the arming was temporary (that is, the user was simply passing through the widget), or whether the user really wanted the submenu posted. This time delay is configurable via XmNmap- pingDelay. CascadeButton provides a single mechanism for activating the widget from the keyboard. This mechanism is referred to as a keyboard mnemonic. If a mnemonic has been specified for the widget, the user may activate the CascadeButton by simply typing the mnemonic while the CascadeButton is visible. If the CascadeButton is in a MenuBar and the MenuBar does not have the focus, the MAlt modifier must be pressed with the mnemonic. Mnemonics are typically used to interact with a menu via the keyboard interface. If in a Pulldown or Popup MenuPane and there is a submenu attached, the XmNmarginBottom, XmNmarginLeft, XmNmarginRight, and XmNmarginTop resources may enlarge to accommodate XmNcascadePixmap. XmNmarginWidth defaults to 6 if this resource is in a MenuBar; otherwise, it takes Label's default, which is 2. Classes CascadeButton inherits behavior and resources from Core, XmPrimitive, and XmLabel classes. The class pointer is xmCascadeButtonWidgetClass. The class name is XmCascadeButton. New Resources The following table defines a set of widget resources used by the programmer to specify data. The programmer can also set the resource values for the inherited classes to set attributes for this widget. To reference a resource by name or by class in a .Xdefaults file, remove the XmN or XmC prefix and use the remaining letters. To specify one of the defined values for a resource in a .Xdefaults file, remove the Xm prefix and use the remaining letters (in either lowercase or uppercase, but include any underscores between words). The codes in the access column indicate if the given resource can be set at creation time (C), set by using XtSetValues (S), retrieved by using XtGetValues (G), or is not applicable (N/A). XmCascadeButton Resource Set Class: XmCCallback Default: NULL Type: XtCallbackList Access: C Class: XmCPixmap Default: dynamic Type: Pixmap Access: CSG Class: XmC- Callback Default: NULL Type: XtCallbackList Access: C Class: XmCMappingDelay Default: 180 ms Type: int Access: CSG Class: XmCMenuWidget Default: NULL Type: Widget Access: CSG Specifies the list of callbacks that is called when the user activates the CascadeButton widget, and there is no submenu attached to pop up. The activation occurs by releasing a mouse button or by typing the mnemonic associated with the widget. The specific mouse button depends on information in the RowColumn parent. The reason sent by the callback is XmCR_ACTIVATE. Specifies the cascade pixmap displayed on one end of the widget when a CascadeButton is used within a Popup or Pulldown MenuPane and a submenu is attached. The Label class resources XmNmarginBottom, XmNmarginLeft, XmNmarginRight, and XmNmarginTop may be modified to ensure that room is left for the cascade pixmap. The default cascade pixmap is an arrow pointing to the side of the menu where the submenu will appear. Specifies the list of callbacks that is called just prior to the mapping of the submenu associated with CascadeButton. The reason sent by the callback is XmCR_CASCADING. Specifies the amount of time, in milliseconds, between when a CascadeButton becomes armed and when it maps its submenu. This delay is used only when the widget is within a Popup or Pulldown MenuPane. The value must not be negative. Specifies the widget ID for the Pulldown MenuPane to be associated with this CascadeButton. The specified Menu- Pane is displayed when the CascadeButton becomes armed. The MenuPane must have been created with the appropriate parentage depend- ing on the type of menu used. See XmCreateMenuBar(3X), XmCreatePulldownMenu(3X), and XmCreatePopupMenu(3X) for more information on the menu systems. Inherited Resources CascadeButton inherits behavior and resources from the following superclasses. For a complete description of each resource, refer to the man page for that superclass. XmLabel Resource Set Class: XmCAccelerator Default: NULL Type: String Access: N/A Class: XmCAcceleratorText Default: NULL Type: XmString Access: N/A Class: XmCAlignment Default: dynamic Type: unsigned char Access: CSG Class: XmCFontList Default: dynamic Type: XmFontList Access: CSG Class: XmCLabelInsensitivePixmap Default: XmUNSPECIFIED_PIXMAP Type: Pixmap Access: CSG Class: XmCLabelPixmap Default: XmUNSPECIFIED_PIXMAP Type: Pixmap Access: CSG Class: XmCXmString Default: dynamic Type: XmString Access: CSG Class: XmCLabelType Default: XmSTRING Type: unsigned char Access: CSG Class: XmCMarginBottom Default: dynamic Type: Dimension Access: CSG Class: XmCMarginHeight Default: 2 Type: Dimension Access: CSG Class: XmCMarginLeft Default: 0 Type: Dimension Access: CSG Class: XmCMarginRight Default: dynamic Type: Dimension Access: CSG Class: XmCMarginTop Default: dynamic Type: Dimension Access: CSG Class: XmCMarginWidth Default: dynamic Type: Dimension Access: CSG Class: XmCMnemonic Default: NULL Type: KeySym Access: CSG Class: XmCMnemonicCharSet Default: XmFONTLIST_DEFAULT_TAG Type: String Access: CSG Class: XmCRecomputeSize Default: True Type: Boolean Access: CSG Class: XmCStringDirection Default: dynamic Type: XmStringDirection Access: CSG XmPrimitive Resource Set Class: XmCBottomShadowColor Default: dynamic Type: Pixel Access: CSG Class: XmCBottomShadowPixmap Default: XmUNSPECIFIED_PIXMAP Type: Pixmap Access: CSG Class: XmCForeground Default: dynamic Type: Pixel Access: CSG Class: XmCCallback Default: NULL Type: XtCallbackList Access: C Class: XmCHighlightColor Default: dynamic Type: Pixel Access: CSG Class: XmCHighlightOnEnter Default: False Type: Boolean Access: CSG Class: XmCHighlightPixmap Default: dynamic Type: Pixmap Access: CSG Class: XmCHighlightThickness Default: 0 Type: Dimension Access: CSG Class: XmCNavigationType Default: XmNONE Type: XmNavigationType Access: CSG Class: XmCShadowThickness Default: 2 Type: Dimen- sion Access: CSG Class: XmCTopShadowColor Default: dynamic Type: Pixel Access: CSG Class: XmCTopShadowPixmap Default: dynamic Type: Pixmap Access: CSG Class: XmCTraversalOn Default: dynamic Type: Boolean Access: G Class: XmCUnitType Default: dynamic Type: unsigned char Access: CSG Class: XmCUserData Default: NULL Type: XtPointer Access: CSG Core Resource Set Class: XmCAccelerators Default: dynamic Type: XtAccelerators Access: CSG Class: XmCSensitive Default: dynamic Type: Boolean Access: G Class: XmCBackground Default: dynamic Type: Pixel Access: CSG Class: XmCPixmap Default: XmUNSPECIFIED_PIXMAP Type: Pixmap Access: CSG Class: XmCBorderColor Default: XtDefaultForeground Type: Pixel Access: CSG Class: XmCPixmap Default: XmUNSPECIFIED_PIXMAP Type: Pixmap Access: CSG Class: XmCBorderWidth Default: 0 Type: Dimension Access: CSG Class: XmCColormap Default: dynamic Type: Colormap Access: CG Class: XmCDepth Default: dynamic Type: int Access: CG Class: XmCCallback Default: NULL Type: XtCallbackList Access: C Class: XmCHeight Default: dynamic Type: Dimension Access: CSG Class: XmCInitialResourcesPersistent Default: True Type: Boolean Access: C Class: XmCMapped- WhenManaged Default: True Type: Boolean Access: CSG Class: XmCScreen Default: dynamic Type: Screen * Access: CG Class: XmCSensitive Default: True Type: Boolean Access: CSG Class: XmCTranslations Default: dynamic Type: XtTranslations Access: CSG Class: XmCWidth Default: dynamic Type: Dimension Access: CSG Class: XmCPosition Default: 0 Type: Position Access: CSG Class: XmCPosition Default: 0 Type: Posi- tion Access: CSG Callback Information A pointer to the following structure is passed to each callback: typedef struct { int reason; XEvent * event; } XmAnyCallbackStruct; Indicates why the callback was invoked. Points to the XEvent that triggered the callback or is NULL if this callback was not triggered due to an XEvent. Translations XmCascadeButton includes translations from Primitive. XmCascadeButton includes the menu traversal translations from XmLabel. These transla- tions may not directly correspond to a translation table. Note that altering translations in #override or #augment mode is undefined. The translations for a CascadeButton in a MenuBar are listed below. These translations may not directly correspond to a translation table. BSelect Press: MenuBarSelect() BSelect Release:DoSelect() KActivate: KeySelect() KSelect: KeySelect() KHelp: Help() MAny KCancel: CleanupMenuBar() The translations for a CascadeButton in a PullDown or Popup MenuPane are listed below. In a Popup menu system, BMenu also performs the BSe- lect actions. These translations may not directly correspond to a translation table. BSelect Press: StartDrag() BSelect Release:DoSelect() KActivate: KeySelect() KSelect: KeySelect() KHelp: Help() MAny KCancel: CleanupMenuBar() Action Routines The XmCascadeButton action routines are described below: In a MenuBar, disarms the CascadeButton and the menu and, when the shell's key- board focus policy is XmEXPLICT, restores keyboard focus to the widget that had the focus before the menu was entered. In a toplevel Pulldown MenuPane from a MenuBar, unposts the menu, disarms the MenuBar CascadeButton and the MenuBar, and, when the shell's keyboard focus policy is XmEXPLICT, restores keyboard focus to the widget that had the focus before the MenuBar was entered. In other Pulldown MenuPanes, unposts the menu. In a Popup MenuPane, unposts the menu and, when the shell's keyboard focus policy is XmEXPLICT, restores keyboard focus to the wid- get from which the menu was posted. Calls the callbacks in XmNcascadingCallback, posts the submenu attached to the CascadeButton and enables keyboard traversal within the menu. If the CascadeButton does not have a submenu attached, calls the callbacks in XmNac- tivateCallback, the CascadeButton is activated and all posted menus in the cascade are unposted. Unposts all menus in the menu hierarchy and, when the shell's keyboard focus policy is XmEXPLICT, restores keyboard focus to the widget that had the focus before the menu system was entered. Calls the callbacks for XmNhelpCallback if any exist. If there are no help callbacks for this widget, this action calls the help callbacks for the nearest ancestor that has them. Calls the callbacks in XmNcascadingCallback, and posts the submenu attached to the CascadeButton if keyboard traversal is enabled in the menu. If the CascadeButton does not have a submenu attached, calls the callbacks in XmNactivateCallback, the CascadeButton is activated and all posted menus in the cascade are unposted. Unposts any menus posted by the parent menu. Arms both the CascadeButton and the MenuBar, posts the associated submenu, and enables mouse traversal. If the menu is already active, this event disables keyboard traversal for the menu and returns the menu to mouse traversal mode. Arms the CascadeButton, posts the associated submenu, and enables mouse traversal. If the menu is already active, this event disables keyboard traversal for the menu and returns the menu to mouse traversal mode. Additional Behavior Posting a submenu calls the XmNcascadingCallback callbacks. This widget has the additional behavior described below: If keyboard traversal is enabled does nothing. Otherwise, in a MenuBar that is armed, unposts any MenuPanes associated with another MenuBar entry, arms the Cas- cadeButton, and posts the associated submenu. In other menus, arms the CascadeButton and posts the associated submenu after the delay spec- ified by XmNmappingDelay. If keyboard traversal is enabled does nothing. Otherwise, in a MenuBar that is armed, disarms the CascadeButton if the submenu associated with the CascadeButton is not currently posted or if there is no submenu associated with the CascadeButton. In other menus, if the pointer moves anywhere except into a submenu associated with the CascadeButton, the CascadeButton is disarmed and its submenu is unposted. Virtual Bindings The bindings for virtual keys are vendor specific. For information about bindings for virtual buttons and keys, see VirtualBindings(3X). SEE ALSO
Core(3X), XmCascadeButtonHighlight(3X), XmCreateCascadeButton(3X), XmCreateMenuBar(3X), XmCreatePulldownMenu(3X), XmCreatePopupMenu(3X), XmLabel(3X), XmPrimitive(3X), XmRowColumn(3X) XmCascadeButton(3X)
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