_S3DW_STYLE(9) s3d Manual _S3DW_STYLE(9)NAME
s3dw_style - style of s3d widget
SYNOPSIS
#include <s3dw.h>
STRUCTURE MEMBERS
struct _s3dw_style {
const char *name;
const char *fontface;
float surface_mat;
float input_mat;
float inputback_mat;
float text_mat;
float title_mat;
float title_text_mat;
}
DESCRIPTION
With s3dw_style you can change the colors/materials of your widgets. materials are in the same as in s3d_push_materials_a, that means
red,green,blue and alpha float values (between 0.0 and 1.0) for ambience, specular and diffuse color.
name
name of the style ... kind of redundant
fontface
font face for all used fonts
surface_mat
material for the surface background
input_mat
material for button boxes and other widgets
inputback_mat
material for input field background
text_mat
material for the text on buttons and inputs
title_mat
material for the title bar
title_text_mat
material for the text on the title bar
AUTHOR
Simon Wunderlich
Author of s3d
s3d_S3DW_STYLE(9)
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o public GmagickDraw GmagickDraw::setfont (string $font)
o public GmagickDraw GmagickDraw::setfontsize (float $pointsize)
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o public GmagickDraw GmagickDraw::setfontweight (int $weight)
o public GmagickDraw GmagickDraw::setstrokecolor (GmagickPixel $color)
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