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torcs(6) [debian man page]

TORCS(6)							       Games								  TORCS(6)

NAME
torcs - 3D racing cars simulator game using OpenGL DESCRIPTION
TORCS, The Open Racing Car Simulator, is a car racing simulation, which allows you to drive in races against opponents simulated by the computer. You can also develop your own computer-controlled driver (also called a robot) in C or C++. TORCS is "Open Source" (GNU General Public License Version 2 or later). OPTIONS
This program doesn't have any option. SEE ALSO
For a more detailed player manual, please see: http://torcs.sourceforge.net/?name=Sections&op=viewarticle&artid=10 AUTHOR
This manual page was written by Rudy Godoy <rudy@stone-head.org>, for the Debian project (but may be used by others). Rudy Godoy 1.2.2 TORCS(6)

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Terrain generator for tracks(6) 				       Games					   Terrain generator for tracks(6)

NAME
trackgen - Terrain generator for tracks SYNTAX
trackgen -c category -n name [-a] [-m] [-s] [-S] [-E <n> [-H <nb>]] DESCRIPTION
This manual describes the Ac3d compiler application that is shipped with the game TORCS. OPTIONS
-c category track category (road, oval, dirt...) -n name track name -b draw bump track -B Don't use terrain border (relief supplied int clockwise, ext CC) -a draw all (default is track only) -s split the track and the terrain -S split all -E <n> save elevation file n 0: all elevatation files 1: elevation file of terrain + track 2: elevation file of terrain with track white 3: track only 4: track elevations with height steps -H <nb> nb of height steps for 4th elevation file [30] SEE ALSO
torcs(6) AUTHOR
This manual page was writen by Rudy Godoy <rudy@kernel-panik.org>, for the Debian GNU/Linux system (but may be used by others). Rudy Godoy 1.2 Terrain generator for tracks(6)
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