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gravitation(6) [debian man page]

gravitation(6)							       Games							    gravitation(6)

NAME
gravitation - a game about mania, melancholia, and the creative process. SYNOPSIS
gravitation DESCRIPTION
Gravitation is a video game written by Jason Rohrer about the creative process and the interaction between the creative process and life. Gravitation is an art game. As a result, some people love it and some people hate it. Check out the links to places it has been discussed on the website for some of the reactions. The mechanics of the game are fairly simple. Your "score" is related to the amount of "projects" you complete. To complete a project, first you need to discover and idea. In the game ideas are represented by blue stars and located in the maze above your initial position. To get to the maze, you can either wait till you feel inspired to jump that far, or you can play with your daughter and be inspired more quickly. Once you find an idea, it will fall to earth (so to speak), and you now need to "complete" the project by pushing the fallen star (now a white cube) into the fireplace. The game mechanics allow for myriad situations and exploring them can be an interesting experience. The most interesting part about this game is the emotions it evokes within the player of the game. The ultra-low-res pixel art helps here, by not being too distracting and by leaving plenty room for viewer interpretation. Gravitation is the follow-up to Passage, another art game by Jason Rohrer. USAGE
Gravitation has no command-line options. The left and right arrow keys move left and right. The spacebar is used to jump. Hold for higher jumps. The Esc key is used to quit the game. The game resolution and use of fullscreen or a window can be set by editing the files in /etc/gravitation. SEE ALSO
The website and discussion: http://hcsoftware.sourceforge.net/gravitation/ The game creators statement: http://hcsoftware.sourceforge.net/gravitation/statement.html March 2008 gravitation(6)

Check Out this Related Man Page

PATHOLOGICAL(6) 						   Pathological 						   PATHOLOGICAL(6)

NAME
pathological - A puzzle game involving paths and marbles SYNOPSIS
pathological [ -h | --help ] [ -cb ] [ -f ] [ -s ] [ -q ] [ highscores-file ] DESCRIPTION
Pathological is an enriched clone of the game "Logical" by Rainbow Arts. To solve a level, fill each wheel with four balls of matching color. Various board elements such as teleporters, switches, filters, etc., make the game interesting and challenging. New levels can be created using your favorite text editor. For more information, see the website: http://pathological.sourceforge.net/ OPTIONS
-h | --help Show a brief command line options summary. -cb Enable special graphics for color-blind people. -f Start game in full-screen mode. This is especially useful on certain systems (eg, Windows) where Pygame's toggle-fullscreen feature doesn't work. -s Enable screen-capture mode. In this mode, the "Game Paused" dialog doesn't appear when the game is paused. -q Begin with sound disabled. AUTHOR
Pathological was written by John-Paul Gignac <jp@gignac.org> with the help of several contributors. See the README file for details. P
June 19, 2003 PATHOLOGICAL(6)
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