GLTRON(6) Games Manual GLTRON(6)NAME
gltron - a tron-like 3D lightcycle game
SYNOPSIS
gltron [[-FftwbghcCsk1234simo]
DESCRIPTION
glTron is a tron-like lightcycle game with a nice 3D perspective 3D acceleration is recommended.
More information can be found at the gltron web site http://www.gltron.org/
PROBLEMS
If the game refuses to start up, check your hardware settings and that the necessary libraries are installed.
If the options are messed up, remove ~/.gltronrc and try again.
Anything else check TODO, known bugs on the website, and lastly ask in #gltron on irc.freenode.net.
OPTIONS
Valid command line options:
-O enable software optimizations, useful if your card doesn't have OpenGL acceleration. For best results combine with -t and -1.
-f fast finish after human has crashed
-F don't display FPS counter
-t don't display floor texture, use lines instead (huge speed gain)
-w don't display walls (speed gain)
-x don't show crash texture (speed gain)
-g don't show glows (small speed gain)
-c don't show ai status
-C show ai status (default: on)
-1 set resolution to 320x240
-2 set resolution to 640x480 (default)
-3 set resolution to 800x600
-4 set resolution to 1024x768
-s don't play sound
-h help
AUTHOR
Updated with PROBLEMS section by Countersync <countersync@hotmail.com> before submission to upstream source.
This manual page was written by Jeronimo Pellegrini <pellegrini@mpcnet.com.br>, based on the information in the package by Raphael
Bossek, for the Debian GNU/Linux system (but may be used by others).
2001-06-10 GLTRON(6)
Check Out this Related Man Page
XTRON(6) Games Manual XTRON(6)NAME
xtron - a simple version of the old classic TRON
SYNOPSIS
xtron
DESCRIPTION
This manual page was written for the Debian distribution because the original program does not have a manual page.
xtron is a simple implementation of the classic game TRON. The plot is easy: avoid hitting anything, including walls, your own tail and
your opponent. You can play in one- or two-player mode or watch the demo.
The game starts in demo mode. To start playing, click on one of the human buttons or both. Click on the button with "tron" on it to reset
the scores, and click on the bed to pause.
The standard controls are:
Player 1: Player 2:
w - up 8 - up
s - down 2 - down
a - left 4 - left
d - right 6 - right
Player 2 can also use the arrow keys. Edit /etc/X11/app-defaults/Xtron to change the keys.
You can reset the score of a player by clicking on the player's score button.
You can also change the "look-ahead" of the AI opponent by changing xtron.lookAHEAD in the /etc/X11/app-defaults/Xtron file.
FILES
/usr/X11/app-defaults/Xtron
The xtron configfile.
BUGS
Please report any bugs you find to Rhett D. Jacobs <rhett@hotel.canberra.edu.au>.
LICENSE
xtron is covered by the GNU General Public License (GPL) version 1 or (at your option) any later version.
AUTHOR
Rhett D. Jacobs <rhett@hotel.canberra.edu.au>.
This manual page was written by Ole J. Tetlie <olet@ifi.uio.no>, for the Debian GNU/Linux system (but may be used by others).
SEE ALSO gltron(7)
March 29, 2001 XTRON(6)
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