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burgerspace(6) [debian man page]

burgerspace(6)															    burgerspace(6)

NAME
burgerspace - A hamburger-smashing video game SYNOPSIS
burgerspace DESCRIPTION
BurgerSpace is a game where you are a chef and you must walk over hamburger ingredients (buns, meat, lettuce, tomatoes, cheese) to make them fall from floor to floor, until they end up in the plates at the bottom of the screen. Use the arrow keys to move the chef. However, you must do this while avoiding terrible enemies, such as eggs, sausages and pickles. You will die if they touch you, but you can spray pepper on them with the Control key to paralyze them temporarily. Use those pepper shots sparingly because you only have a limited number of them. Pick up the treat that appears from time to time to obtain a new pepper shot. A two-player game is possible using the (experimental) networked version of BurgerSpace. See the burgerspace-server(6) manual page or the BurgerSpace Home Page for details. Use the Escape key to quit the program. To pause the game (which is only possible in stand-alone mode), use the P key to pause the game and to resume it afterwards. GENERAL OPTIONS
--help display a help page and exit --version display version information and exit --no-sound Disable the sound effects, which are enabled by default. --full-screen Attempt to use the full screen mode. The default is to display the game in an ordinary window. --z-for-pepper Use the Z key instead of the Control key to shoot pepper. STAND-ALONE OPTIONS --initial-level=N start game at level N. Default is 1. N must be at least 1. --ms-per-frame=N N milliseconds per animation frame. Default is 55. Minimum is 1. Maximum is 1000. 50 means 20 frames per second. NETWORK CLIENT OPTIONS
--server=HOSTNAME Start as a client that connects to a BurgerSpace server running on the given host or IP address. Examples: --server=localhost, --server=192.168.1.2 If this option is not given, the program starts as a stand-alone game that does not try to connect to any server. --port=PORT UDP port number on which the BurgerSpace server is running. This option is only useful with --server. The default is 49152. LICENSE
This program is free software; you may redistribute it under the terms of the GNU General Public License version 2 or any later version. This program has absolutely no warranty. AUTHORS
Pierre Sarrazin (code) Luce St-Amand (most images) FILES
This program uses the flatzebra library, by the same author. This library is itself based on the SDL graphics library (see http://www.lib- sdl.org). See the BurgerSpace Home Page: http://sarrazip.com/dev/burgerspace.html May 16th, 2010 burgerspace(6)

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Torus Trooper Pure(6)													     Torus Trooper Pure(6)

NAME
torus-trooper-pure - speeding ship sailing through barrage DESCRIPTION
Speed! More speed! Torus Trooper Pure is a fast-paced abstract scrolling shooter game. It features 3D graphics and a style similar to that of games such as Tempest. OPTIONS
These options are available: -brightness n Set the brightness of the screen.(n = 0 - 100, default = 100) -luminosity n Set the luminous intensity.(n = 0 - 100, default = 0) -res x y Set the screen resolution to (x, y). -nosound Stop the sound. -window Launch the game in a window. -fullscreen Launch the game in fullscreen mode. -reverse Reverse a shot key and a charge shot key. USAGE
How to operate: Movement Left/Right arrows / [4]/[6] / [A]/[D] / Joystick Fire [Z][L-Ctrl][.] / Trigger 1, 4, 5, 8 Pause [P] How to play: At the title screen, select a grade(Normal, Hard, Extreme) and a starting level. Press a fire button to start a game. Press the escape key to quit a game. Press a fire button to open automatic fire. The more enemies you destroy, the faster you go. If your ship is hit by enemy fire, it will slow down. Release the fire button to start charging for a large blast. While your ship is charging, enemy fire won't slow it down as much. When you destroy or overtake a certain number of enemies (displayed in the lower left corner), a boss enemy will apear. Destroy it to earn more time. Your remaining time is displayed at the top left corner. When the time runs out, the game is over. Replay mode: At the title screen, press [X] to see a replay of your last game. Press a left/right key to change a view and an up/down key to change displayed/undisplayed of a status display. SEE ALSO
You can find more about the game on its homepage: http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html AUTHOR
This game has been written by Kenta Cho <cs8k-cyu@asahi-net.or.jp> Torus Trooper Pure(6)
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