BLOBANDCONQUER(6) Blob Wars: Blob And Conquer BLOBANDCONQUER(6)NAME
blobAndConquer - 3D platform shooting game
SYNOPSIS
blobAndConquer [OPTION]
DESCRIPTION
With the apparent defeat of Galdov and the reclaiming of the Fire, Time, Space and Reality Crystals the Blobs' battle was only just begin-
ning. Bob had rescued many Blobs and fought many battles, but now he had an ever bigger task ahead of him. The Blobs' homeworld is still
littered with the alien forces and Bob once again makes it his task to lead the counter attack. But even without Galdov the aliens are
still extremely well organised...
They're Ready. Will You Be?
OPTIONS -fullscreen
start the game in full screen mode.
-window
start the game in windowed mode.
-screensize n
select size of the game screen. This is a number between 0 and 15, to see which resolution the numbers mean, run blobAndConquer
--help.
-mono use mono sound output.
-stereo
use stereo sound output.
-noaudio
runs the game without sounds and music.
-version
shows version number and exits.
--help displays a summary of command line options to standard output, and exits.
MORE INFO
The Blob Wars: Blob And Conquer gameplay manual can be found in </usr/share/doc/blobandconquer/index.html>.
AUTHOR
Written by Stephen Sweeney <stephen.j.sweeney@gmail.com>.
This manual page was written by Guus Sliepen <guus@debian.org>, for the Debian project (but may be used by others).
blobAndConquer April 2006 BLOBANDCONQUER(6)
Check Out this Related Man Page
TUXTYPE(1) General Commands Manual TUXTYPE(1)NAME
tuxtype - TuxTyping typing tutor
SYNOPSIS
tuxtype [OPTION] ...
DESCRIPTION
This manual page documents briefly the tuxtype command.
TuxTyping is an educational typing tutorial game starring Tux, the Linux Penguin. The player guides Tux to eat fish which are falling from
the top of the screen. Each fish has a letter written on it. When the player presses the corresponding key, Tux will position himself to
eat the fish. The game is intended for children learning to type, though it does have higher difficulty levels which even experienced
typers may find challenging.
OPTIONS -h, --help, -help
Prints this help message
-f, --fullscreen
Selects fullscreen display (default)
-w, --window
Selects windowed display (not fullscreen)
-s, --sound
Allow in-game sounds (default)
-ns, --nosound
Disables in-game sounds
-sp, --speed
Speed up gameplay (for use on slower machines)
-st, --static
Static (non-scrolling) setting (helps on systems where mouse disappears)
-v, --version
Display version number and exit
-vb, --verbose
Select verbose output (for debugging) (Warning! Verbose is /very/ verbose!)
AUTHORS
Sam Hart <hart@geekcomix.com>. Man page written by Laurence J. Lane <ljlane@debian.org>.
Feb 6, 2001 TUXTYPE(1)
It's been a long time since I fought this battle .... :)
I have an application written in c++, very much written in objects, etc. I have a makefile that compiles and links the application.
I am running this on a Linux (Fedora 20) platform and all works just fine, but when I compile and link... (6 Replies)