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glepolycone(3gle) [debian man page]

glePolyCone(3GLE)							GLE							 glePolyCone(3GLE)

NAME
glePolyCone - Draw polycone, specified as a polyline with radii. SYNTAX
void glePolyCone(int npoints, gleDouble point_array[][3], float color_array[][3], gleDouble radius_array[]); ARGUMENTS
npoints numpoints in poly-line point_array polyline vertices color_array colors at polyline verts radius_array cone radii at polyline DESCRIPTION
Draw polycone, specified as a polyline with radii. Note that neither the very first segment, nor the very last segment are drawn. The first and last segments serve only to define the angle of the join at the very ends of the polyline. Thus, to draw one segment, three must be specified. To draw two segments, four must be speci- fied, etc. The color array may be NULL. If NULL, the current color is used. If not NULL, the glColor3f() routine is used to set the color; therefore, specifying the glColorMaterial() subroutine before this primitive can be used to set diffuse, specular, ambient, etc. colors. By default, the cross-section of the cylinder is drawn as a 20-sided polygon. This number can be changed using the gleSetNumSides() rou- tine. SEE ALSO
glePolyCylinder, gleSetNumSides AUTHOR
Linas Vepstas (linas@linas.org) GLE
3.0 glePolyCone(3GLE)

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gleSuperExtrusion(3GLE) 						GLE						   gleSuperExtrusion(3GLE)

NAME
gleSuperExtrusion - Extrude arbitrary 2D contour along arbitrary 3D path, specifying local affine transformations. SYNTAX
void gleSuperExtrusion (int ncp, gleDouble contour[][2], gleDouble cont_normal[][2], gleDouble up[3], int npoints, gleDouble point_array[][3], float color_array[][3], gleDouble xform_array[][2][3]); ARGUMENTS
ncp number of contour points contour 2D contour cont_normal 2D contour normals up up vector for contour npoints numpoints in poly-line point_array polyline vertices color_array colors at polyline verts xform_array 2D contour affine transforms DESCRIPTION
Extrude arbitrary 2D contour along arbitrary 3D path, specifying local affine transformations. As the contour is extruded, the affine will be applied to the points in the contour. The argument "contour" specifies the 2D contour to be extruded, while the argument "point_array" specifies the path along which to extrude. The vector "up" defines the orientation of the contour y-axis in real 3D space. Note that neither the very first segment, nor the very last segment are drawn. The first and last segments serve only to define the angle of the join at the very ends of the polyline. Thus, to draw one segment, three must be specified. To draw two segments, four must be speci- fied, etc. The normal array may be NULL. If it is, normal vectors will NOT be automatically generated, and the object will look terrible when lit. The color array may be NULL. If NULL, the current color is used. If not NULL, the glColor3f() routine is used to set the color; therefore, specifying the glColorMaterial() subroutine before this primitive can be used to set diffuse, specular, ambient, etc. colors. SEE ALSO
gleExtrusion, gleTwistExtrusion AUTHOR
Linas Vepstas (linas@linas.org) GLE
3.0 gleSuperExtrusion(3GLE)
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