gleLathe(3GLE) GLE gleLathe(3GLE)NAME
gleLathe - Sweep using a Z-axis shear to create an arbitrary contour along a helical path.
SYNTAX
void gleLathe (int ncp,
gleDouble contour[][2],
gleDouble cont_normal[][2],
gleDouble up[3],
gleDouble startRadius, /* spiral starts in x-y plane */
gleDouble drdTheta, /* change in radius per revolution */
gleDouble startZ, /* starting z value */
gleDouble dzdTheta, /* change in Z per revolution */
gleDouble startXform[2][3], /* starting contour affine xform */
gleDouble dXformdTheta[2][3], /* tangent change xform per revoln */
gleDouble startTheta, /* start angle in x-y plane */
gleDouble sweepTheta); /* degrees to spiral around */
ARGUMENTS
ncp number of contour points
contour 2D contour
cont_normal
2D contour normals
up up vector for contour
startRadius
spiral starts in x-y plane
drdTheta change in radius per revolution
startZ starting z value
dzdTheta change in Z per revolution
startXform
starting contour affine transformation
dXformdTheta
tangent change xform per revolution
startTheta
start angle in x-y plane
sweepTheta
degrees to spiral around
DESCRIPTION
Sweep an arbitrary contour along a helical path. The sweep will be performed as a shear along the z-axis, so that the orientation of the
contour is displaced, rather than translated, as the contour is swept.
The axis of the helix lies along the modeling coordinate z-axis.
An affine transform can be applied as the contour is swept. For most ordinary usage, the affines should be given as NULL.
SEE ALSO
gleSpiral
AUTHOR
Linas Vepstas (linas@linas.org)
GLE 3.0 gleLathe(3GLE)
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glePolyCylinder(3GLE) GLE glePolyCylinder(3GLE)NAME
glePolyCylinder - Draw polycylinder, specified as a polyline.
SYNTAX
void glePolyCylinder(int npoints,
gleDouble point_array[][3],
float color_array[][3],
gleDouble radius);
ARGUMENTS
npoints numpoints in poly-line
point_array
polyline vertices
color_array
colors at polyline verts
radius cylinder radius
DESCRIPTION
Draw polycylinder, specified as a polyline.
Note that neither the very first segment, nor the very last segment are drawn. The first and last segments serve only to define the angle
of the join at the very ends of the polyline. Thus, to draw one segment, three must be specified. To draw two segments, four must be speci-
fied, etc.
The color array may be NULL. If NULL, the current color is used. If not NULL, the glColor3f() routine is used to set the color; therefore,
specifying the glColorMaterial() subroutine before this primitive can be used to set diffuse, specular, ambient, etc. colors.
By default, the cross-section of the cylinder is drawn as a 20-sided polygon. This number can be changed using the gleSetNumSides() rou-
tine.
SEE ALSO
glePolyCone, gleSetNumSides
AUTHOR
Linas Vepstas (linas@linas.org)
GLE 3.0 glePolyCylinder(3GLE)
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Defending our oceans by challenging wasteful and destructive fishing, and creating a global network of... (1 Reply)
Hi,
can You please advise why I cannot enable ncp below, in Solaris 11?
netcfg> create loc huamin.com
Created loc 'huamin.com'. Walking properties ...
activation-mode (manual) > conditional-all
conditions> ncp huamin.com.ncp is active
nameservices (dns) > dns,nis
nameservices-config-file... (21 Replies)