Linux and UNIX Man Pages

Linux & Unix Commands - Search Man Pages

vga_getch(3) [debian man page]

vga_getch(3)							Svgalib User Manual						      vga_getch(3)

NAME
vga_getch - wait for a key SYNOPSIS
#include <vga.h> int vga_getch(void); DESCRIPTION
waits for a key press just like getchar(3) would. For a non blocking check for a keypress use vga_getkey(3) or use vga_waitevent(3) if you want to wait for several events to occur at once. SEE ALSO
svgalib(7), vgagl(7), libvga.config(5), vga_getkey(3), vga_setflipchar(3), vga_waitevent(3), getchar(3) AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact source of the referenced function as well as of the original documentation is unknown. It is very likely that both are at least to some extent are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>. Occasionally this might be wrong. I hereby asked to be excused by the original author and will happily accept any additions or corrections to this first version of the svgalib manual. Svgalib (>;= 1.2.11) 27 July 1997 vga_getch(3)

Check Out this Related Man Page

vga_getch(3)							Svgalib User Manual						      vga_getch(3)

NAME
vga_getch - wait for a key SYNOPSIS
#include <vga.h> int vga_getch(void); DESCRIPTION
waits for a key press just like getchar(3) would. For a non blocking check for a keypress use vga_getkey(3) or use vga_waitevent(3) if you want to wait for several events to occur at once. SEE ALSO
svgalib(7), vgagl(7), libvga.config(5), vga_getkey(3), vga_setflipchar(3), vga_waitevent(3), getchar(3) AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact source of the referenced function as well as of the original documentation is unknown. It is very likely that both are at least to some extent are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>. Occasionally this might be wrong. I hereby asked to be excused by the original author and will happily accept any additions or corrections to this first version of the svgalib manual. Svgalib (>;= 1.2.11) 27 July 1997 vga_getch(3)
Man Page

5 More Discussions You Might Find Interesting

1. UNIX for Dummies Questions & Answers

getchar()

hey everyone! got another problem here. how would i use the getchar() in a prompt: Press any key to continue the way i did it was to define a char variable named ch and then wrotechar ch ... ch = getchar(); printf("Press any key to continue"); getchar():if you press enter it exits, but... (2 Replies)
Discussion started by: primal
2 Replies

2. Programming

Help on getchar

I wanted to make a simple program that writes chracters in a file but i didnt want to press enter .So i found the getchar which doesnt need enter.If i pass (int) getchar to putc ,in the file it shows a P character.The (int) getchar says it is equal to1734747216 so i do (int) getchar-1734747216... (4 Replies)
Discussion started by: fireblast
4 Replies

3. Programming

How to kill disowned process which calls getchar() in code

Hi, What happens to process state when getchar() is called? I wrote a C code in which I call getchar() somewhere down the road. I forgot about that, I started the process, put it in bg and disowned it using "disown". Now, how do I see where that process has gone/how do kill it? Thanks, Amrut (1 Reply)
Discussion started by: 17amrut29
1 Replies

4. Shell Programming and Scripting

Trying to Bind a keypress to a function

I've been trying to re-think an old problem that didn't get answered. I know this is possible, but I'm having trouble getting it to run. I just want to call a function with a key-press or key combination. I looked and saw bind can be used to run functions and other scripts this way. Here's what... (2 Replies)
Discussion started by: Azrael
2 Replies

5. Shell Programming and Scripting

Bash loop hording keypress input

I have a bash loop that waits for a single key press, then does $something depending on what $key is pressed before refreshing the screen with updated data. The problem I have is that the script will store additional key presses and chain them together causing the screen to redraw and the script... (1 Reply)
Discussion started by: DarkPhoenix
1 Replies