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framerate(3) [debian man page]

FrameRate(3)							    libltcsmpte 						      FrameRate(3)

NAME
FrameRate - Frame rate data structure. SYNOPSIS
#include <framerate.h> Data Fields int num numerator; rational framerate: numerator/denominator int den denominator; rational framerate: numerator/denominator int flags combination of FRFlags; int samplerate audio-samplerate for conversion. long long int aoffset user-data: offset in audio-frames long int voffset user-data: offset in video-frames Detailed Description Frame rate data structure. Examples: tests/decoder.c, and tests/encoder.c. Definition at line 55 of file framerate.h. Field Documentation long long int FrameRate::aoffset user-data: offset in audio-frames Definition at line 61 of file framerate.h. int FrameRate::den denominator; rational framerate: numerator/denominator Definition at line 58 of file framerate.h. int FrameRate::flags combination of FRFlags; Definition at line 59 of file framerate.h. int FrameRate::num numerator; rational framerate: numerator/denominator Definition at line 57 of file framerate.h. int FrameRate::samplerate audio-samplerate for conversion. Definition at line 60 of file framerate.h. long int FrameRate::voffset user-data: offset in video-frames Definition at line 62 of file framerate.h. Author Generated automatically by Doxygen for libltcsmpte from the source code. Version 0.4.4 Fri Apr 27 2012 FrameRate(3)

Check Out this Related Man Page

wav2swf(1)							     swftools								wav2swf(1)

NAME
wav2swf - convert a WAV file to an SWF animation. Synopsis wav2swf [-o filename] file.wav DESCRIPTION
Takes a wav file and converts it to a swf movie. OPTIONS
-h, --help Print short help message and exit -V, --version Print version info and exit -o, --output filename Explicitly specify output file. (Otherwise, output will go to output.swf) -r, --framerate fps Set file framerate to fps frames per second. -s, --samplerate sps Set samplerate to sps frames per second (default: 11025). -d, --definesound Store the sound as DEFINESOUND tag, not as streaming sound. Allows for looping. -l, --loop n Loop the sound n times. -C, --cgi For use as CGI- prepend http header, write to stdout. -S, --stop Stop the movie at frame 0, and start the sound at 1, so that the sound will not play until a "GotoFrame(1)" is issued. (For use with flashsound.js). -E, --end Stop the movie at the end frame -b, --bitrate bps Set mp3 bitrate to bps (default: 32) -v, --verbose Be more verbose. (Use more than one /-v for greater effect) AUTHOR
Matthias Kramm <kramm@quiss.org> wav2swf February 2012 wav2swf(1)
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