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ppmtowinicon(1) [debian man page]

ppmtowinicon(1) 					      General Commands Manual						   ppmtowinicon(1)

NAME
ppmtowinicon - convert 1 or more portable pixmaps into a Windows .ico file SYNOPSIS
ppmtowinicon [-andpgms] [-output output.ico] [ppmfiles...] DESCRIPTION
Reads one or more portable pixmaps as input. Produces a Microsoft Windows .ico file as output. A Windows icon contains 1 or more images, at different resolutions and color depths. Microsoft recommends including at least the following formats in each icon (size and bits-per-pixel): 16 x 16 - 4 bpp 32 x 32 - 4 bpp 48 x 48 - 8 bpp Default I/O is STDIN/STDOUT. OPTIONS
-andpgms If this option is given, every second file is read as an "and mask" to be used by windows for transparency data for the previous image. (These are set to fully opaque by default). The and mask is a PGM image, where any pixel with maxval intensity means opaque and any other pixel means not opaque. Note that as with all Netpbm programs, you may use a PBM file here and it will be used as if it were the equivalent PGM. The and mask is like an alpha mask, except for what it signifies in the "not opaque" areas. In the usual case, the foreground image is black in those areas, and in that case the areas are fully transparent -- the background shows through the icon. But in general, a not opaque pixel signifies that the background and foreground should be merged as follows: The intensities of the color components in the forgeground and background are represented as binary numbers, then corresponding bits of the background and foreground inten- sities are exlusive-or'ed together. So there is a sort of reverse video effect. -output output.ico File to write. By default, the icon is written to stdout. SEE ALSO
winicontoppm(1), ppm(5) AUTHOR
Copyright (C) 2000 by Lee Benfield. 22 May 2000 ppmtowinicon(1)

Check Out this Related Man Page

ppmtobmp(1)                                                   General Commands Manual                                                  ppmtobmp(1)

NAME
ppmtobmp - convert a portable pixmap into a BMP file SYNOPSIS
ppmtobmp [-windows] [-os2] [-bpp=bits_per_pixel] [ppmfile] DESCRIPTION
Reads a portable pixmap as input. Produces a Microsoft Windows or OS/2 BMP file as output. OPTIONS
All options can be abbreviated to their shortest unique prefix and you can use a double dash in place of the single dash, GNU-style. -windows Tells the program to produce a Microsoft Windows BMP file. (This is the default.) -os2 Tells the program to produce an OS/2 BMP file. (Before August 2000, this was the default). -bpp This determines how many bits per pixel you want the BMP file to contain. Only 1, 4, 8, and 24 are possible. By default, ppmtobmp chooses the smallest number with which it can represent all the colors in the input image. If you specify a number too small to represent all the colors in the input image, ppmtobmp tells you and terminates. You can use ppmquant or ppmdither to reduce the number of colors in the image. NOTES
To get a faithful reproduction of the input image, the maxval of the input image must be 255. If it is something else, ppmtobmp the colors in the BMP file may be slightly different from the colors in the input. Windows icons are not BMP files. Use ppmtowinicon to create those. SEE ALSO
bmptoppm(1), ppmtowinicon(1), ppmquant(1), ppmdither(1), ppm(5) AUTHOR
Copyright (C) 1992 by David W. Sanderson. 13 June 2000 ppmtobmp(1)
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