POLY(1) General Commands Manual POLY(1)NAME
poly - the Poly/ML Standard ML implementation
SYNOPSIS
poly
DESCRIPTION
poly starts the Poly/ML shell. Poly/ML is an implementation of Standard ML developed by David Matthews at Cambridge and at the Laboratory
for Foundations of Computer Science (LFCS) at Edinburgh.
OPTIONS -v Print the version of Poly/ML and exit.
--help Print a list of the arguments and exit.
-q Suppress the start-up message.
-H size
Set the initial heap size, in MB.
--heap size
Set the initial heap size, in MB.
--immutable size
Set the size of the immutables buffer, in MB.
--mutable size
Set the size of the mutables buffer, in MB.
--timeslice timeslice
Set the timeslice.
--debug level
Set the debugging level.
SEE ALSO
http://www.poly.org The Poly/ML web site.
Poly/ML Version 5.1 2007 POLY(1)
Check Out this Related Man Page
Geometry::Primitive::Rectangle(3pm) User Contributed Perl Documentation Geometry::Primitive::Rectangle(3pm)NAME
Geometry::Primitive::Rectangle - 4 sided polygon
DESCRIPTION
Geometry::Primitive::Rectangle a space defined by a point, a width and a height.
SYNOPSIS
use Geometry::Primitive::Rectangle;
my $poly = Geometry::Primitive::Rectangle->new();
$poly->add_point($point1);
$poly->height(100);
$poly->width(100);
ATTRIBUTES
height
Set/Get the height of this Rectangle.
origin
Set/Get the origin of this rectangle.
width
Set/Get the width of this Rectangle.
METHODS
new
Creates a new Geometry::Primitive::Rectangle
area
Returns the area of this rectangle.
get_points
Get the points that make up this Rectangle.
point_end
Get the end point. Returns the origin. Provided for Shape role.
point_start
Get the start point. Returns the origin. Provided for Shape role.
scale ($amount)
Scales the hieght and width of this rectangle by the amount specified.
AUTHOR
Cory Watson <gphat@cpan.org>
COPYRIGHT & LICENSE
You can redistribute and/or modify this code under the same terms as Perl itself.
perl v5.10.1 2010-01-10 Geometry::Primitive::Rectangle(3pm)
Post what languages (including scripting) you know, why and where you think that language is most usable. Also include libraries in which you're really good at (libusb, gtk, qt, etc).
assembly?
C or C++?
perl or python?
pascal?
bash or csh/tcsh?
opengl?
gtk or qt?
mono? (27 Replies)
Hi,
Can anyone teach me by using perl.
let say i have an input file that content like below:
->line_01
aaabbbDDDTTTUSSy
->line_02
cccdddEEESSSGTTT
->line_03
xxxxyyyyzzzzzzzzzz
want the above input file content to become output file like below (every 2nd line after ->... become mono... (7 Replies)
Hi i have written the code for star shape object in opengl but i am not able to bevel the edges of the star.COULD SOMEONE KINDLY TELL ME HOW CAN I BEVEL THE EDGES OF THE STAR SHAPE.
#include <windows.h>
#include <math.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <freeglut.h>
#include... (1 Reply)
hiii, Help me out..i have a huge set of data stored in a file.This file has has 2 columns which is latitude & longitude of a region. Now i have a program which asks for the number of points & based on this number it asks the user to enter that latitude & longitude values which are in the same... (7 Replies)
Hi all
Really need some help here, i have a vector of pointer "vector<*e.g>store" i need to delete one of the chosen container and it seem like the normal way of deleting a vector cannot work!
P.S new to polymorphism
Thank
Here is a cut out of my codes
for(unsigned... (1 Reply)
Dear Masters,
Kindly need your help to solve my issue..
My goal is create a polygon around "dot" (x,y coordinate)
lets say we have some dot as below (these coordinates have meter as unit)
588237.20 5768355.50
588337.90 5768402.50
588459.70 5768436.00
588584.30 ... (7 Replies)