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Top Forums Shell Programming and Scripting how to comment multiple lines in unix Post 302107546 by sumesh.abraham on Monday 19th of February 2007 05:59:19 AM
Old 02-19-2007
Hi Bali,

Try this out.

: << --COMMENTS BLOCK--
comments here
--COMMENTS BLOCK--

Cheers,
Sumesh
sumesh.abraham
 

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NETTOE(6)							   Games Manual 							 NETTOE(6)

NAME
nettoe - Networked version of Tic Tac Toe for the console SYNOPSIS
nettoe [OPTIONS] DESCRIPTION
netToe is a console-based version of the classic game "Tic Tac Toe". It's playable against computer AI, a player on the same machine or with another player over the network. OPTIONS
-nc, --no-colors disable colors -nb, --no-beep disable beeps -h, --help display this help and exit -v, --version output version information and exit HOW TO PLAY
First decide who will host the game. (you or your friend/opponent) Now the one who is going to host the game must (do the following): 1. run nettoe (Doh) 2. choose the option 3 (Two players over network) from the Main Menu 3. choose the option 1 (Host the Game) from the Network Game Menu 4. type in his name or nickname (NO BLANK SPACES ALLOWED). 5. comunicate the IP address to the other player. ( hostname also works... if resolved, of course) ( I hope you know how to get your IP address...) 6. Just wait for the other player to connect to your host. Now for the other player (the one who is going to connect to the hosted game ): 1. run nettoe (really ?, Yaeh relly.) 2. choose the option 3 (Two players over network) from the Main Menu 3. choose the option 2 (Connect to a host) from the Network Game Menu 4. type your name or nickname (NO BLANK SPACES ALLOWED). 5. type in the IP address of the host or the hostname. IP address examples: 192.168.0.5, ::1 Hostname example : myfriend.hostname.com (must be a valid hostname) 6. Just wait for the game to start . Enjoy. And if you have any problem just let me know. NETWORK PORTS
netToe uses tcp-port 7501 for listening port of the server engine. Thus this port must be transportable across the network, possibly pass- ing routers in the path. For a local game this is of course mostly irrelevant. AVAILABILTY
The latest version of this program can be found at http://nettoe.sourceforge.net BUGS
See the BUGS file in the netToe source package for a list of known bugs. Report bugs to <ggdev@users.sourceforge.net> AUTHOR
netToe is written by Gabriele Giorgetti <ggdev@users.sourceforge.net> This manual page was initially written by Andras Bali <bali@debian.org>, for the Debian GNU/Linux system and rewritten by Gabriele Gior- getti <ggdev@users.sourceforge.net> to be distributed within the netToe source package. COPYRIGHT
Copyright (C) 2000,2001 Gabriele Giorgetti This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICU- LAR PURPOSE. JULY 22, 2001 NETTOE(6)
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