Why not? Phosphorus recycling


 
Thread Tools Search this Thread
The Lounge What is on Your Mind? Why not? Phosphorus recycling
# 1  
Old 03-25-2020
This User Gave Thanks to vbe For This Post:
Login or Register to Ask a Question

Previous Thread | Next Thread

4 More Discussions You Might Find Interesting

1. Web Development

Help me in automating the recycling of UNIX server

Hello everyone...I am very new to UNIX hence needs your help in below. i have written a script to change some configuration in property files and its working fine.but to reflect that change at the application i want to recycle WAS and ihs.i.e. run below start and stop commands at /usr/local/bin ... (2 Replies)
Discussion started by: Sanaa
2 Replies

2. AIX

AIX PID Recycling

Had a bizzare problem last night with one of our tools running on an AIX server that has not come up before. The tool has been in use for over a year without this problem showing up.The tool basically does this: -Kick off a background task and record the PIDGo and do a bunch of other taskswait for... (4 Replies)
Discussion started by: steadyonabix
4 Replies

3. UNIX for Advanced & Expert Users

Module for log recycling

hi......... can anyone suggest me how n where can i find the module used for recycling logs in Unix(some .so file is used i suppose).till date i have done it with scripting but maintaining the script is becoming difficult. many2 thanx in advance -manuj (2 Replies)
Discussion started by: manuj upadhyay
2 Replies

4. Shell Programming and Scripting

creating a menu for recycling and permanently deleting files.

Trying to alias rm to move files to a hidden trash directory in the bash shell. I've tried to create this alias numberous ways and it's just not working. Here's what I've tried, anyone have any suggestions. alias rm='mv $* ~/.trash' alias rm= 'mv$* ~/.trash' things like that... I've also... (2 Replies)
Discussion started by: strmy_ngts
2 Replies
Login or Register to Ask a Question
planets(1)						      General Commands Manual							planets(1)

NAME
planets - Gravitational simulation of planetary bodies DESCRIPTION
Planets is a simple interactive program for playing with simulations of planetary systems. It is great teaching tool for understanding how gravitation works on a planetary level. The user interface is aimed at being simple enough for a fairly young kid can get some joy of it. There's also a special kid-mode aimed at very young children which grabs the focus and converts key banging into lots of random planets. KEYBINDINGS
Universe definition a Add Planet j Place random orbital planet r Place random planet u Undo (undoes last planet insertion) e Reset to empty universe g Go Back (goes back to just after last planet insertion) Mouse Click on a planet to delete it Physics b Toggle bounce (experimental) Display control Cursor keys Panning c, Space Move display to center of mass x Initiate center of mass tracking = Zoom in - Zoom out p Toggle Pause o Change all colors randomly t Toggle Trace d Double Trace Length h Halve Trace Length Mouse Drag a box around a set of planets to follow the center of mass of those planets Program control H Display help dialog k Display option dialog Ctrl-Shift-k Toggle kid-mode. Kid mode locks the keyboard and mouse, so the only way to get out is to toggle kid-mode again to get out. l Load Universe After pressing l, press any other character to load the universe with that name. Universes are stored in ~/.planets/ . s Save Universe After pressing s, press any other character to save the universe with that name. Universes are saved in ~/.planets/ . q, Esc Quit TECHNICAL DETAILS
Planets uses a fourth-order runge-kutta approximation for the simulation itself. Planet bouncing is achieved by adding a repulsive force to planets at close quarters. Planets is fairly flexible: you can change the gravitational constant, the time-slice of the simulation, and even the exponent used in the gravitational law. Universes are saved in the ~/.planets directory, and are simple human readable and editable files. BUGS
Currently bouncing doesn't work very well unless you make the time-slice quite small. Ideally, it would be nice to have a billiard-style bounce system, but it's not clear how to do this accurately in the presence of a strong gravitational field. AUTHOR
Planets was written by Yaron M. Minsky <yminsky@cs.cornell.edu> as a gift for his nephew, Eyal Minsky-Fenick. This manpage was contributed originally by Martin Pitt <martin@piware.de> for the Debian GNU/Linux system (but may be used by others). April 20, 2003 planets(1)