Possible Arcade Cabinet Application of the Raspberry Pi


 
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The Lounge What is on Your Mind? Possible Arcade Cabinet Application of the Raspberry Pi
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Old 01-13-2012
Lightbulb Possible Arcade Cabinet Application of the Raspberry Pi

Hi guys,
My name is Ryan. I'm from Providence, Rhode Island. A friend and I are working on a homemade video game cabinet design in the style of classic arcade games from the late seventies to nineties. We're designing a system that allows people to play these original games on their original hardware, as they would have 20-30 years ago, (as opposed to an emulator,) because we have a tremendous passion for the 'golden age' of arcade gaming. We also have a passion for open source and the UNIX culture, which is why we've decided to use Raspberry Pi systems for our data relay.
We're extremely excited about this project. We've been talking with programmers from around the world about the theory of this device, and now we're looking for UNIX pros to help us bring it all together.
If you want to see some more about the project, check out the thread on the Raspberry Pi forums under 'Projects and Collaboration'.

ATTN: This is NOT a job posting. We're looking for anyone and everyone who's interested in the project to help us out with designing and coding the system. When we started the project, we couldn't find anyone who's done this kind of thing before, and we'd love to have it available to whoever wants to build off it in the future Smilie
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NOIZ2SA(6)							   Games Manual 							NOIZ2SA(6)

NAME
noiz2sa - an abstract arcade shooter SYNOPSIS
noiz2sa [-nosound] [-window] [-reverse] [-brightness n] [-nowait] [-accframe] DESCRIPTION
noiz2sa is an abstract arcade shooter, just fire it up and you'll find out what that means. USAGE
You can play the game with a keyboard or a joystick. On the keyboard the following keys are used: - Movement Arrow keys - Fire [Z] - Slowdown [X] - Pause [P] - Leave Game [Esc] Control your ship and avoid the barrage. A ship is not destroyed even if it contacts an enemy main body. A ship becomes slow while hold- ing the slowdown key. A green star is the bonus item. A score of the item(displayed at the left-up corner) increases if you get items continuously. When all ships are destroyed, the game is over. The ship extends 200,000 and every 500,000 points. Apart from that the game is really easy, no need for a manual! OPTIONS
These command line options are available: -nosound Stop the sound. -window Launch the game in the window, not use the full-screen. -reverse Reverse the fire key and the slowdown key. -brightness n Set the brightness of the sceen(n=0-256). -accframe Use the alternative framerate management algorithm. (If you have a problem with framerate, try this option.) AUTHOR
This manual page was written for the Debian GNU/Linux system by Robert Lemmen <robertle@semistable.com> (but may be used by others, of course) abstract arcade shooter 15.11.2004 NOIZ2SA(6)