Famelix and the dangers of combating Windows


 
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Old 05-21-2008
Famelix and the dangers of combating Windows

Wed, 21 May 2008 18:00:00 GMT
One of the perennial debates about the GNU/Linux desktop is how much it should resemble Windows. Usually, the debate is framed in terms of whether the desktop should look familiar to new users, or be developed in whatever way seems most logical. However, if the experience of the Famelix distribution in Brazil is any indication, imitating Windows and outperforming it can also leave you open to other threats, including accusations of piracy and changes of policy by Windows-centric management.


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get_desktop_resolution(3alleg4) 				  Allegro manual				   get_desktop_resolution(3alleg4)

NAME
get_desktop_resolution - Finds out the desktop resolution. Allegro game programming library. SYNOPSIS
#include <allegro.h> int get_desktop_resolution(int *width, int *height); DESCRIPTION
Finds out the currently selected desktop resolution. You can use this information to avoid creating windows bigger than the current resolu- tion. This is especially important for some windowed drivers which are unable to create windows bigger than the desktop. Each parameter is a pointer to an integer where one dimension of the screen will be stored. Under some OSes, switching to a full screen graphics mode may automatically change the desktop resolution. You have, therefore, to call this function before setting any graphics mode in order to retrieve the real desktop resolution. Example: int width, height; allegro_init(); ... if (get_desktop_resolution(&width, &height) == 0) { /* Got the resolution correctly */ } RETURN VALUE
Returns zero on success, or a negative number if this information is not available or does not apply, in which case the values stored in the variables you provided for `width' and `height' are undefined. SEE ALSO
desktop_color_depth(3alleg4), set_gfx_mode(3alleg4) Allegro version 4.4.2 get_desktop_resolution(3alleg4)