Armadillo C++ Library 0.3.0 (Default branch)


 
Thread Tools Search this Thread
Special Forums News, Links, Events and Announcements Software Releases - RSS News Armadillo C++ Library 0.3.0 (Default branch)
# 1  
Old 01-16-2009
Armadillo C++ Library 0.3.0 (Default branch)

The Armadillo C++ Library aims to provide anefficient base for linear algebra operations(matrix and vector maths) while having astraightforward and easy to use interface. Itsintended target audience is scientists andengineers. A delayed evaluation approach isemployed (during compile time) in order to combineseveral operations into one and reduce oreliminate the need for temporaries. Whereapplicable, the order of operations is optimized.Delayed evaluation and optimization are achievedthrough recursive templates and templatemeta-programming.License: GNU General Public License v2Changes:
Support was added for complex numbers as well asother types (e.g. int, float). Trigonometricfunctions were added.Image

Image

More...
Login or Register to Ask a Question

Previous Thread | Next Thread
Login or Register to Ask a Question
GLMATRIXMODE(3G)														  GLMATRIXMODE(3G)

NAME
glMatrixMode - specify which matrix is the current matrix C SPECIFICATION
void glMatrixMode( GLenum mode ) PARAMETERS
mode Specifies which matrix stack is the target for subsequent matrix operations. Three values are accepted: GL_MODELVIEW, GL_PROJECTION, and GL_TEXTURE. The initial value is GL_MODELVIEW. Additionally, if the GL_ARB_imaging extension is supported, GL_COLOR is also accepted. DESCRIPTION
glMatrixMode sets the current matrix mode. mode can assume one of four values: GL_MODELVIEW Applies subsequent matrix operations to the modelview matrix stack. GL_PROJECTION Applies subsequent matrix operations to the projection matrix stack. GL_TEXTURE Applies subsequent matrix operations to the texture matrix stack. GL_COLOR Applies subsequent matrix operations to the color matrix stack. To find out which matrix stack is currently the target of all matrix operations, call glGet with argument GL_MATRIX_MODE. The initial value is GL_MODELVIEW. ERRORS
GL_INVALID_ENUM is generated if mode is not an accepted value. GL_INVALID_OPERATION is generated if glMatrixMode is executed between the execution of glBegin and the corresponding execution of glEnd. ASSOCIATED GETS
glGet with argument GL_MATRIX_MODE SEE ALSO
glLoadMatrix(3G), glPushMatrix(3G) GLMATRIXMODE(3G)