The Retribution Engine is designed for first person action games on Windows PCs using OpenGL and OpenAL. It is supplied with a wide range of games and levels and includes fully featured level and model editors.
Hey guys. I have a quick question. My friends and I are working on a search engine project that will hopefully be up and running by December of 2011. Here's my concern. What programs should I use to create the search engine. Thanks guys! :b: (9 Replies)
Hello everybody,
I need help with this,
I need to design a CGI search engine in C but i have no idea on what or how to do it.
Do i have to open all the html files one by one and search for the given strings? i think this process will be slow, and will take too much of the server processing... (11 Replies)
Hi,
When i am configuring SNMP, prompting for engine ID. By defaut it is giving 127.0.0.1:161:6629, so i have opted for the default one. Can anyone tell me how to get engine ID? (1 Reply)
Hello friends I'm running Redhat 9.0 with linux kernel 2.4.20-8 & have iptables version 1.2.7a & encountering a problem that I narrate down.
I need to apply patch to my iptable and netfilter for connection tracking and load balancing that are available in patch-o-matic distribution by netfilter.... (0 Replies)
INSTEAD(6) GAMES INSTEAD(6)NAME
INSTEAD - Simple Text Adventure Engine, The Interpreter
DESCRIPTION
The interpreter of STEAD (Simple Text Adventures) allows to play games that combine visual novels, text adventures and classic quests of
1990-s. The STEAD games features are:
* very simple source code of the stories. (based on LUA);
* the ability to use graphical or textual (readline) game interface;
* graphic interface supports music and images;
* graphic interpreter theme support - a game may change the interface look;
* portability (originally written for Linux, depends on SDL and lua).
SYNOPSIS
sdl-instead [options] [game.zip to run]
OPTIONS -debug Debug mode (for game developers).
-alsa Force ALSA sound (Linux only).
-nosound
Run the game without sound.
-gamespath <path>
Add path with games.
-themespath <path>
Add path with themes.
-nostdgames
Do not use default games.
-nostdthemes
Do not use default themes.
-game <basename>
Select game in gamespath.
-theme <basename>
Select theme in themespath.
-fullscreen
Run the game in fullscreen mode.
-window
Run the game in windowed mode.
-noautosave
Disable autosave/autoload.
-encode <lua file> [encoded file]
Encode lua file. Encoded file can be executed with doencfile("encoded file").
-idf <path to resources directory or game>
Build idf file [INSTEAD data file] from directory.
-mode [WxH]
Use WxH resolution.
-nopause
Do not pause the game on window minimize.
-install [game in zip]
Install game from zip archive
-quit Quit :)
-appdata [fullpath]
Store saves and settings in appdata path. Path must exist!
-chunksize [size in bytes]
Size for audio buffer. Try this if sound lags.
-version
Show version and exit.
Configuration file name is 'insteadrc' and it's located in ~/.instead/.
Games can be downloaded from http://instead.googlecode.com. Unzip them in ~/.instead/games.
CONTROLS
Please, see tutorial.
LICENCE
This is free software; you can redistribute it and/or modify it under the terms specified in the GNU Public Licence (GPL).
WARRANTY
None.
COPYRIGHT AND CREDITS
Peter Kosyh
INSTEAD author.
Ilya Ryndin
Initial port to Windows.
Mahno Aleksey
Port to Android.
.dm Port to Mac OS X.
Andrey Afletdinov
Port to Windows CE.
Vadim Balashoff
Advices.
Vladimir Zhirov
Advices.
Alexander Yakovlev
manual.tex support.
Serj Kalichev
Advices and default theme correction.
Vladimir Podobaev, Oleg Gvozdev
Testers.
Alexander Soborov
Wiki support.
Many others for comments, bug reports, games and ideas.
SEE ALSO
http://instead.googlecode.com
Instead Version 1.6.0 INSTEAD(6)