sge2d, also known as SDL Game Engine, is a platform-independent 2D game programming framework for C programmers with the least possible dependencies for easy porting and with a focus on easy API calls and the requirement of commercial programmers. Major features include animated sprites with exact pixel collision detection, A* pathfinding, encrypted files, and more.
License: MIT/X Consortium License
Changes:
The build system now supports BeOS and Haiku. Several new functions were added, a few bugfixes were made, and a new free bitmap font was added.
More...