sge2d, also known as SDL Game Engine, is aplatform-independent 2D game programming frameworkfor C programmers with the least possibledependencies for easy porting and with a focus oneasy API calls and the requirement of commercialprogrammers. Major features include animatedsprites with exact pixel collision detection, A*pathfinding, encrypted files, and more.
License: MIT/X Consortium License
Changes:
Bugs were fixed in sprite collision detection.MorphOS support was added. OpenSolaris support wasadded.
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