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When I run the following script at the bottom it say cards remaining=44...It should be=35.
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Cogiz
#!/bin/bash
# Date="November, 2016"
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GitHub - deepgrace/tetris: Tetris implementation in all kinds of Programming Languages
Usage: bash Tetris_Game ] ] ] ]
Range:
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# Tetris Game // The Art Of Shell Programming
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DARKPLACES(6) Games Manual DARKPLACES(6)
NAME
darkplaces - an engine for iD software's Quake and related games
SYNOPSIS
darkplaces [ -options ] [ +set cvar value ] [ +console commands ]
DESCRIPTION
DarkPlaces is an OpenGL-only engine for Quake and related games, with greatly enhanced effects and lighting and many features for mods.
OPTIONS
This program follows the Quake convention, with long options starting with a single dash (`-'). Options include:
-basedir
Specify the location of the game data files. The default is the current directory, which is not usually useful.
-dedicated
Run as a dedicated server, without the GUI. Alternatively, you can run darkplaces-server if installed.
-game Start the game using the files from a mission pack or a mod.
-hipnotic
Start the game with the Hipnotic mission pack.
-rogue Start the game with the Rogue mission pack.
-nexuiz
Expect the basedir to contain the standalone game Nexuiz, instead of Quake.
Various other mods and standalone games are supported, see /usr/share/doc/darkplaces/README.Debian.
SEE ALSO
darkplaces-server(6), /usr/share/doc/darkplaces/README.Debian.
AUTHOR
DarkPlaces was based on Quake by id Software, and is maintained by LordHavoc and numerous contributors.
This manual page was written by David Banks <amoebae@gmail.com> and Simon McVittie <smcv@debian.org> for the Debian project, and may be
used by others.
2011-06-06 DARKPLACES(6)