mask_color_8(3alleg4) v7 man page | unix.com

Man Page: mask_color_8

Operating Environment: v7

Section: 3alleg4

MASK_COLOR_8(3alleg4)						  Allegro manual					     MASK_COLOR_8(3alleg4)

NAME
MASK_COLOR_8, MASK_COLOR_15, MASK_COLOR_16, MASK_COLOR_24, MASK_COLOR_32 - Constant representing the mask value in sprites. Allegro game programming library. SYNOPSIS
#include <allegro.h> #define MASK_COLOR_8 0 #define MASK_COLOR_15 (5.5.5 pink) #define MASK_COLOR_16 (5.6.5 pink) #define MASK_COLOR_24 (8.8.8 pink) #define MASK_COLOR_32 (8.8.8 pink) DESCRIPTION
Constants representing the colors used to mask transparent sprite pixels for each color depth. In 256-color resolutions this is zero, and in truecolor modes it is bright pink (maximum red and blue, zero green). SEE ALSO
bitmap_mask_color(3alleg4), makecol(3alleg4), draw_sprite(3alleg4), masked_blit(3alleg4) Allegro version 4.4.2 MASK_COLOR_8(3alleg4)
Related Man Pages
draw_character_ex(3alleg4) - suse
bitmap_mask_color(3alleg4) - mojave
bitmap_mask_color(3alleg4) - linux
bitmap_mask_color(3alleg4) - plan9
bitmap_mask_color(3alleg4) - v7
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