load_bmp(3alleg4) v7 man page | unix.com

Man Page: load_bmp

Operating Environment: v7

Section: 3alleg4

load_bmp(3alleg4)						  Allegro manual						 load_bmp(3alleg4)

NAME
load_bmp - Loads a BMP bitmap from a file. Allegro game programming library. SYNOPSIS
#include <allegro.h> BITMAP *load_bmp(const char *filename, RGB *pal); DESCRIPTION
Loads an 8-bit, 16-bit, 24-bit or 32-bit Windows or OS/2 BMP file. RETURN VALUE
Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks. SEE ALSO
load_bitmap(3alleg4), load_bmp_pf(3alleg4) Allegro version 4.4.2 load_bmp(3alleg4)
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