v7 man page for ex3buf

Query: ex3buf

OS: v7

Section: 3alleg4

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

ex3buf(3alleg4) 						  Allegro manual						   ex3buf(3alleg4)

NAME
ex3buf - Mode-X triple buffering and retrace interrupt simulation. Allegro game programming library. SYNOPSIS
#include <allegro.h> Example ex3buf DESCRIPTION
This program demonstrates the use of triple buffering. Several triangles are displayed rotating and bouncing on the screen until you press a key. Note that on some platforms you can't get real hardware triple buffering. The Allegro code remains the same, but most likely the graphic driver will emulate it. Unfortunately, in these cases you can't expect the animation to be completely smooth and flicker free. SEE ALSO
BITMAP(3alleg4), END_OF_MAIN(3alleg4), SCREEN_H(3alleg4), SCREEN_W(3alleg4), acquire_bitmap(3alleg4), allegro_error(3alleg4), alle- gro_init(3alleg4), allegro_message(3alleg4), clear_bitmap(3alleg4), clear_keybuf(3alleg4), create_video_bitmap(3alleg4), desktop_pal- ette(3alleg4), destroy_bitmap(3alleg4), enable_triple_buffer(3alleg4), fixcos(3alleg4), fixed(3alleg4), fixmul(3alleg4), fixsin(3alleg4), fixtoi(3alleg4), font(3alleg4), gfx_capabilities(3alleg4), install_keyboard(3alleg4), install_mouse(3alleg4), install_timer(3alleg4), itofix(3alleg4), keypressed(3alleg4), poll_scroll(3alleg4), release_bitmap(3alleg4), request_video_bitmap(3alleg4), screen(3alleg4), set_gfx_mode(3alleg4), set_palette(3alleg4), textout_ex(3alleg4), triangle(3alleg4), ustrzcpy(3alleg4) Allegro version 4.4.2 ex3buf(3alleg4)
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