Query: struct_ff_effect
OS: suse
Section: 9
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
STRUCTFF_EFFECT(9) Input Subsystem STRUCT FF_EFFECT(9)NAMEstruct_ff_effect - defines force feedback effectSYNOPSISstruct ff_effect { __u16 type; __s16 id; __u16 direction; struct ff_trigger trigger; struct ff_replay replay; union u; };MEMBERStype type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING, FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM) id an unique id assigned to an effect direction direction of the effect trigger trigger conditions (struct ff_trigger) replay scheduling of the effect (struct ff_replay) u effect-specific structure (one of ff_constant_effect, ff_ramp_effect, ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further defining effect parametersDESCRIPTIONThis structure is sent through ioctl from the application to the driver. To create a new effect application should set its id to -1; the kernel will return assigned id which can later be used to update or delete this effect.DIRECTION OF THE EFFECT IS ENCODED AS FOLLOWS0 deg -> 0x0000 (down) 90 deg -> 0x4000 (left) 180 deg -> 0x8000 (up) 270 deg -> 0xC000 (right)COPYRIGHTKernel Hackers Manual 2.6. July 2010 STRUCT FF_EFFECT(9)