set_dissolve_blender(3alleg4) Allegro manual set_dissolve_blender(3alleg4)
NAME
set_dissolve_blender - Enables a dissolve blender mode. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void set_dissolve_blender(int r, int g, int b, int a);
DESCRIPTION
Enables a dissolve blender mode for combining translucent or lit truecolor pixels. Randomly replaces the colours of some pixels in the des-
tination image with those of the source image. The number of pixels replaced depends on the alpha value (higher value, more pixels
replaced; you get the idea :).
SEE ALSO
set_trans_blender(3alleg4), drawing_mode(3alleg4)
Allegro version 4.4.2 set_dissolve_blender(3alleg4)