XScreenSaver(1) General Commands Manual XScreenSaver(1)
NAME
endgame - endgame chess screensaver
SYNOPSIS
endgame [-display host:display.screen] [-window] [-root] [-install] [-visual visual] [-delay microseconds] [-fps]
DESCRIPTION
endgame replays a brilliant chess ending
OPTIONS
endgame accepts the following options:
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
-wire wireframe mode might be to your liking.
-install
Install a private colormap for the window.
-visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
-fps Display a running tally of how many frames per second are being rendered. In conjunction with -delay 0, this can be a useful
benchmark of your GL performance.
ENVIRONMENT
DISPLAY to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
BUGS
It's not unknown for this and other OpenGL hacks to fail under hardware accelaration (UtahGLX) and take the X server with them. Texture
images must be 16x16 or 32x32 or 64x64 etc.
SEE ALSO
X(1), xscreensaver(1) xscreensaver-demo(1), xscreensaver-getimage(1)
COPYRIGHT
Copyright (C) 2002 by Blair Tennessy. Permission to use, copy, modify, distribute, and sell this software and its documentation for any
purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice
and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any
purpose. It is provided "as is" without express or implied warranty.
AUTHOR
Blair Tennessy <tennessb@unbc.ca>, 20-April-2002.
May 2002 XScreenSaver(1)