plan9 man page for draw_sprite_ex

Query: draw_sprite_ex

OS: plan9

Section: 3alleg4

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

draw_sprite_ex(3alleg4) 					  Allegro manual					   draw_sprite_ex(3alleg4)

NAME
draw_sprite_ex - Draws a optionally flipped/blended/tinted sprite on the bitmap. Allegro game programming library. SYNOPSIS
#include <allegro.h> void draw_sprite_ex(BITMAP *bmp, BITMAP *sprite, int x, int y, int mode, int flip); DESCRIPTION
Draws the sprite image onto the destination bitmap using the specified mode argument, optionally flipping the sprite in the orientation specified by flip argument. The mode argument defines how is sprite going to be drawn on the destination bitmap: DRAW_SPRITE_NORMAL - draws a masked sprite, like draw_sprite() DRAW_SPRITE_LIT - draws a tinted sprite, like draw_lit_sprite() DRAW_SPRITE_TRANS - draws a blended sprite, like draw_trans_sprite() The flip argument defines the flipping orientation: DRAW_SPRITE_NO_FLIP = 0 - do not perform flipping DRAW_SPRITE_H_FLIP - flip horizontally DRAW_SPRITE_V_FLIP - flip vertically DRAW_SPRITE_VH_FLIP - flip both vertically and horizontally SEE ALSO
draw_sprite(3alleg4), draw_sprite_v_flip(3alleg4), draw_sprite_h_flip(3alleg4), draw_trans_sprite(3alleg4), draw_lit_sprite(3alleg4), extrans2(3alleg4) Allegro version 4.4.2 draw_sprite_ex(3alleg4)
Related Man Pages
draw_sprite_vh_flip(3alleg4) - centos
draw_sprite_h_flip(3alleg4) - suse
draw_sprite_vh_flip(3alleg4) - suse
draw_sprite_v_flip(3alleg4) - php
draw_sprite_vh_flip(3alleg4) - php
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