Query: glutspaceballrotatefunc
OS: osx
Section: 3glut
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
glutSpaceballRotateFunc(3GLUT) GLUT glutSpaceballRotateFunc(3GLUT)NAMEglutSpaceballRotateFunc - sets the Spaceball rotation callback for the current window.SYNTAX#include <GLUT/glut.h> void glutSpaceballRotateFunc(void (*func)(int x, int y, int z));ARGUMENTSfunc The new spaceball rotate callback function.DESCRIPTIONglutSpaceballRotateFunc sets the Spaceball rotate callback for the current window. The Spaceball rotate callback for a window is called when the window has Spaceball input focus (normally, when the mouse is in the window) and the user generates Spaceball rotations. The x, y, and z callback parameters indicate the rotation along the X, Y, and Z axes. The callback parameters are normalized to be within the range of -1800 to 1800 inclusive. Registering a Spaceball rotate callback when a Spaceball device is not available is ineffectual and not an error. In this case, no Space- ball rotate callbacks will be generated. Passing NULL to glutSpaceballRotateFunc disables the generation of Spaceball rotate callbacks. When a new window is created, no Spaceball rotate callback is initially registered.SEE ALSOglutSpaceballMotionFunc, glutSpaceballButtonFunc, glutMotionFunc, glutTabletMotionFunc, glutJoystickFunc, glutDeviceGetAUTHORMark J. Kilgard (mjk@nvidia.com)GLUT3.7 glutSpaceballRotateFunc(3GLUT)
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