Query: glgetfragdatalocation
OS: osx
Section: 3g
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
GLGETFRAGDATALOCATIO(3G) OpenGL 3.3 GLGETFRAGDATALOCATIO(3G)NAMEglGetFragDataLocation - query the bindings of color numbers to user-defined varying out variablesC SPECIFICATIONGLint glGetFragDataLocation(GLuint program, const char * name);PARAMETERSprogram The name of the program containing varying out variable whose binding to query name The name of the user-defined varying out variable whose binding to queryDESCRIPTIONglGetFragDataLocation retrieves the assigned color number binding for the user-defined varying out variable name for program program. program must have previously been linked. name must be a null-terminated string. If name is not the name of an active user-defined varying out fragment shader variable within program, -1 will be returned.ERRORSGL_INVALID_OPERATION is generated if program is not the name of a program object.SEE ALSOglCreateProgram(), glBindFragDataLocation()COPYRIGHTCopyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. OpenGL 3.3 03/08/2011 GLGETFRAGDATALOCATIO(3G)
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