GLDELETESAMPLERS(3G) OpenGL 3.3 GLDELETESAMPLERS(3G)
NAME
glDeleteSamplers - delete named sampler objects
C SPECIFICATION
void glDeleteSamplers(GLsizei n, const GLuint * ids);
PARAMETERS
n
Specifies the number of sampler objects to be deleted.
ids
Specifies an array of sampler objects to be deleted.
DESCRIPTION
glDeleteSamplers deletes n sampler objects named by the elements of the array ids. After a sampler object is deleted, its name is again
unused. If a sampler object that is currently bound to a sampler unit is deleted, it is as though glBindSampler() is called with unit set
to the unit the sampler is bound to and sampler zero. Unused names in samplers are silently ignored, as is the reserved name zero.
NOTES
glDeleteSamplers is available only if the GL version is 3.3 or higher.
ERRORS
GL_INVALID_VALUE is generated if n is negative.
ASSOCIATED GETS
glIsSampler()
SEE ALSO
glGenSamplers(), glBindSampler(), glDeleteSamplers(), glIsSampler()
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
OpenGL 3.3 03/08/2011 GLDELETESAMPLERS(3G)