osx man page for set_multiply_blender

Query: set_multiply_blender

OS: osx

Section: 3alleg4

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

set_multiply_blender(3alleg4)					  Allegro manual				     set_multiply_blender(3alleg4)

NAME
set_multiply_blender - Enables a multiply blender mode. Allegro game programming library. SYNOPSIS
#include <allegro.h> void set_multiply_blender(int r, int g, int b, int a); DESCRIPTION
Enables a multiply blender mode for combining translucent or lit truecolor pixels. Combines the source and destination images, multiplying the colours to produce a darker colour. If a colour is multiplied by white it remains unchanged; when multiplied by black it also becomes black. SEE ALSO
set_trans_blender(3alleg4), drawing_mode(3alleg4), exalpha(3alleg4) Allegro version 4.4.2 set_multiply_blender(3alleg4)
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