osx man page for get_translation_matrix_f

Query: get_translation_matrix_f

OS: osx

Section: 3alleg4

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

get_translation_matrix(3alleg4) 				  Allegro manual				   get_translation_matrix(3alleg4)

NAME
get_translation_matrix, get_translation_matrix_f - Constructs a translation matrix. Allegro game programming library. SYNOPSIS
#include <allegro.h> void get_translation_matrix(MATRIX *m, fixed x, fixed y, fixed z); void get_translation_matrix_f(MATRIX_f *m, float x, float y, float z); DESCRIPTION
Constructs a translation matrix, storing it in m. When applied to the point (px, py, pz), this matrix will produce the point (px+x, py+y, pz+z). In other words, it moves things sideways. SEE ALSO
apply_matrix(3alleg4), get_transformation_matrix(3alleg4), qtranslate_matrix(3alleg4), exstars(3alleg4) Allegro version 4.4.2 get_translation_matrix(3alleg4)
Related Man Pages
get_transformation_matrix(3alleg4) - debian
exstars(3alleg4) - suse
get_transformation_matrix(3alleg4) - centos
exstars(3alleg4) - netbsd
exstars(3alleg4) - v7
Similar Topics in the Unix Linux Community
AIX Links
Undeletable file
To print diamond asterisk pattern based on inputs
My first PERL incarnation... Audio Oscillograph
Syntax error in subtraction in Bash