Query: sdl_pumpevents
OS: opensolaris
Section: 3
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
SDL_PumpEvents(3) SDL API Reference SDL_PumpEvents(3)NAMESDL_PumpEvents - Pumps the event loop, gathering events from the input devices.SYNOPSIS#include "SDL.h" void SDL_PumpEvents(void);DESCRIPTIONPumps the event loop, gathering events from the input devices. SDL_PumpEvents gathers all the pending input information from devices and places it on the event queue. Without calls to SDL_PumpEvents no events would ever be placed on the queue. Often calls the need for SDL_PumpEvents is hidden from the user since SDL_PollEvent and SDL_Wait- Event implicitly call SDL_PumpEvents. However, if you are not polling or waiting for events (e.g. your filtering them), then you must call SDL_PumpEvents to force an event queue update. Note: You can only call this function in the thread that set the video mode.SEE ALSOSDL_PollEventSDLTue 11 Sep 2001, 22:59 SDL_PumpEvents(3)
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