opensolaris man page for sdl_maprgb

Query: sdl_maprgb

OS: opensolaris

Section: 3

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

SDL_MapRGB(3)							 SDL API Reference						     SDL_MapRGB(3)

NAME
SDL_MapRGB - Map a RGB color value to a pixel format.
SYNOPSIS
#include "SDL.h" Uint32 SDL_MapRGB(SDL_PixelFormat *fmt, Uint8 r, Uint8 g, Uint8 b);
DESCRIPTION
Maps the RGB color value to the specified pixel format and returns the pixel value as a 32-bit int. If the format has a palette (8-bit) the index of the closest matching color in the palette will be returned. If the specified pixel format has an alpha component it will be returned as all 1 bits (fully opaque).
RETURN VALUE
A pixel value best approximating the given RGB color value for a given pixel format. If the pixel format bpp (color depth) is less than 32-bpp then the unused upper bits of the return value can safely be ignored (e.g., with a 16-bpp format the return value can be assigned to a Uint16, and similarly a Uint8 for an 8-bpp format).
SEE ALSO
SDL_GetRGB, SDL_GetRGBA, SDL_MapRGBA, SDL_PixelFormat
SDL
Tue 11 Sep 2001, 23:01 SDL_MapRGB(3)
Related Man Pages
sdl_pixelformat(3) - debian
geta_depth(3alleg4) - debian
getr_depth(3alleg4) - suse
sdl::color(3) - suse
sdl::pixelformat(3pm) - debian
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