mojave man page for glutsolidsphere

Query: glutsolidsphere

OS: mojave

Section: 3glut

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

glutSolidSphere(3GLUT)						       GLUT						    glutSolidSphere(3GLUT)

NAME
glutSolidSphere, glutWireSphere - render a solid or wireframe sphere respectively.
SYNTAX
#include <GLUT/glut.h> void glutSolidSphere(GLdouble radius, GLint slices, GLint stacks); void glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
ARGUMENTS
radius The radius of the sphere. slices The number of subdivisions around the Z axis (similar to lines of longitude). stacks The number of subdivisions along the Z axis (similar to lines of latitude).
DESCRIPTION
Renders a sphere centered at the modeling coordinates origin of the specified radius. The sphere is subdivided around the Z axis into slices and along the Z axis into stacks.
SEE ALSO
glutSolidCube, glutSolidCone, glutSolidTorus, glutSolidDodecahedron, glutSolidOctahedron, glutSolidTetrahedron, glutSolidIcosahedron, glut- SolidTeapot
AUTHOR
Mark J. Kilgard (mjk@nvidia.com)
GLUT
3.7 glutSolidSphere(3GLUT)
Related Man Pages
glucylinder(3g) - suse
glutsolidteapot(3glut) - mojave
glucylinder(3g) - xfree86
glusphere(3g) - suse
glusphere(3g) - osx
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