Man Page: glutreporterrors
Operating Environment: mojave
Section: 3glut
glutReportErrors(3GLUT) GLUT glutReportErrors(3GLUT)NAMEglutReportErrors - for debugging purposes; prints out OpenGL run-time errors.SYNTAX#include <GLUT/glut.h> void glutReportErrors(void);DESCRIPTIONThis routine prints out any OpenGL run-time errors pending and clears the errors. This routine typically should only be used for debugging purposes since calling it will slow OpenGL programs. It is provided as a convenience; all the routine does is call glGetError until no more errors are reported. Any errors detected are reported with a GLUT warning and the corresponding text message generated by gluEr- rorString. Calling glutReportErrors repeatedly in your program can help isolate OpenGL errors to the offending OpenGL command. Remember that you can use the -gldebug option to detect OpenGL errors in any GLUT program.SEE ALSOglutInit, glutCreateWindow, glutInitDisplayMode, gluErrorString, glGetErrorAUTHORMark J. Kilgard (mjk@nvidia.com)GLUT3.7 glutReportErrors(3GLUT)
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