mojave man page for glisvertexarray

Query: glisvertexarray

OS: mojave

Section: 3g

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

GLISVERTEXARRAY(3G)						    OpenGL 3.3						       GLISVERTEXARRAY(3G)

NAME
glIsVertexArray - determine if a name corresponds to a vertex array object
C SPECIFICATION
GLboolean glIsVertexArray(GLuint array);
PARAMETERS
array Specifies a value that may be the name of a vertex array object.
DESCRIPTION
glIsVertexArray returns GL_TRUE if array is currently the name of a renderbuffer object. If renderbuffer is zero, or if array is not the name of a renderbuffer object, or if an error occurs, glIsVertexArray returns GL_FALSE. If array is a name returned by glGenVertexArrays(), by that has not yet been bound through a call to glBindVertexArray(), then the name is not a vertex array object and glIsVertexArray returns GL_FALSE.
SEE ALSO
glGenVertexArrays(), glBindVertexArray(), glDeleteVertexArrays()
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. OpenGL 3.3 03/08/2011 GLISVERTEXARRAY(3G)
Related Man Pages
glgenrenderbuffers(3g) - mojave
glgenvertexarrays(3g) - mojave
glgenvertexarrays(3g) - debian
glbindrenderbuffer(3g) - osx
glgenvertexarrays(3g) - osx
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