Query: gldeletebuffers
OS: mojave
Section: 3g
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
GLDELETEBUFFERS(3G) OpenGL 3.3 GLDELETEBUFFERS(3G)NAMEglDeleteBuffers - delete named buffer objectsC SPECIFICATIONvoid glDeleteBuffers(GLsizei n, const GLuint * buffers);PARAMETERSn Specifies the number of buffer objects to be deleted. buffers Specifies an array of buffer objects to be deleted.DESCRIPTIONglDeleteBuffers deletes n buffer objects named by the elements of the array buffers. After a buffer object is deleted, it has no contents, and its name is free for reuse (for example by glGenBuffers()). If a buffer object that is currently bound is deleted, the binding reverts to 0 (the absence of any buffer object). glDeleteBuffers silently ignores 0's and names that do not correspond to existing buffer objects.ERRORSGL_INVALID_VALUE is generated if n is negative.ASSOCIATED GETSglIsBuffer()SEE ALSOglBindBuffer(), glGenBuffers(), glGet()COPYRIGHTCopyright (C) 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. OpenGL 3.3 03/08/2011 GLDELETEBUFFERS(3G)