mojave man page for gldeletebuffers

Query: gldeletebuffers

OS: mojave

Section: 3g

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

GLDELETEBUFFERS(3G)						    OpenGL 3.3						       GLDELETEBUFFERS(3G)

NAME
glDeleteBuffers - delete named buffer objects
C SPECIFICATION
void glDeleteBuffers(GLsizei n, const GLuint * buffers);
PARAMETERS
n Specifies the number of buffer objects to be deleted. buffers Specifies an array of buffer objects to be deleted.
DESCRIPTION
glDeleteBuffers deletes n buffer objects named by the elements of the array buffers. After a buffer object is deleted, it has no contents, and its name is free for reuse (for example by glGenBuffers()). If a buffer object that is currently bound is deleted, the binding reverts to 0 (the absence of any buffer object). glDeleteBuffers silently ignores 0's and names that do not correspond to existing buffer objects.
ERRORS
GL_INVALID_VALUE is generated if n is negative.
ASSOCIATED GETS
glIsBuffer()
SEE ALSO
glBindBuffer(), glGenBuffers(), glGet()
COPYRIGHT
Copyright (C) 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. OpenGL 3.3 03/08/2011 GLDELETEBUFFERS(3G)
Related Man Pages
glbindbuffer(3g) - mojave
glgenbuffers(3g) - mojave
glbindbufferbase(3g) - centos
gldeletesamplers(3g) - centos
glbindbufferbase(3g) - osx
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