mojave man page for glclampcolor

Query: glclampcolor

OS: mojave

Section: 3g

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

GLCLAMPCOLOR(3G)						    OpenGL 3.3							  GLCLAMPCOLOR(3G)

NAME
glClampColor - specify whether data read via glReadPixels() should be clamped
C SPECIFICATION
void glClampColor(GLenum target, GLenum clamp);
PARAMETERS
target Target for color clamping. target must be GL_CLAMP_READ_COLOR. clamp Specifies whether to apply color clamping. clamp must be GL_TRUE or GL_FALSE.
DESCRIPTION
glClampColor controls color clamping that is performed during glReadPixels(). target must be GL_CLAMP_READ_COLOR. If clamp is GL_TRUE, read color clamping is enabled; if clamp is GL_FALSE, read color clamping is disabled. If clamp is GL_FIXED_ONLY, read color clamping is enabled only if the selected read buffer has fixed point components and disabled otherwise.
ERRORS
GL_INVALID_ENUM is generated if target is not GL_CLAMP_READ_COLOR. GL_INVALID_ENUM is generated if clamp is not GL_TRUE or GL_FALSE.
ASSOCIATED GETS
glGet() with argument GL_CLAMP_READ_COLOR.
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. OpenGL 3.3 03/08/2011 GLCLAMPCOLOR(3G)
Related Man Pages
glcheckframebufferstatus(3g) - mojave
glgetbufferparameteriv(3g) - mojave
pfsclamp(1) - suse
glcheckframebufferstatus(3g) - osx
glrenderbufferstorage(3g) - osx
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