mojave man page for mpsimageintegral

Query: mpsimageintegral

OS: mojave

Section: 3

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

MPSImageIntegral(3)					 MetalPerformanceShaders.framework				       MPSImageIntegral(3)

NAME
MPSImageIntegral
SYNOPSIS
#import <MPSImageIntegral.h> Inherits MPSUnaryImageKernel. Additional Inherited Members Detailed Description MPSImageIntegral.h MetalPerformanceShaders.framework Copyright: Copyright (c) 2015 Apple Inc. All rights reserved. MetalPerformanceShaders integral filters The MPSImageIntegral calculates the sum of pixels over a specified region in the image. The value at each position is the sum of all pixels in a source image rectangle, sumRect: sumRect.origin = MPSUnaryImageKernel.offset sumRect.size = dest_position - MPSUnaryImageKernel.clipRect.origin If the channels in the source image are normalized, half-float or floating values, the destination image is recommended to be a 32-bit floating-point image. If the channels in the source image are integer values, it is recommended that an appropriate 32-bit integer image destination format is used. This kernel accepts uint and int textures in addition to unorm and floating-point textures. Author Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code. Version MetalPerformanceShaders-100 Thu Feb 8 2018 MPSImageIntegral(3)
Related Man Pages
mpsimageareamax(3) - mojave
mpsimageeuclideandistancetransform(3) - mojave
mpsimagemedian(3) - mojave
mpsimagethresholdbinary(3) - mojave
mpsrnnrecurrentimagestate(3) - mojave
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