Query: s3d_obj_info
OS: debian
Section: 9
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
S3D_OBJ_INFO(9) s3d Manual S3D_OBJ_INFO(9)NAMEs3d_obj_info - object informationSYNOPSIS#include <s3d.h>STRUCTURE MEMBERSstruct s3d_obj_info { uint32_t object; uint32_t flags; float trans_x; float trans_y; float trans_z; float rot_x; float rot_y; float rot_z; float scale; float r; char name; }DESCRIPTIONCan be used on the buffer of an event of type S3D_EVENT_OBJ_INFO. name will usually contain nothing for usual objects, but mcp objects will contain the applications names here. r is the radius of the convex sphere an object, which will also be interesting for the mcp. Special objects like camera, pointer will have the "sys_" prefix in the name and will be named "pointer0", "pointer1" ... or "cam0", "cam1" ... For cam object, scale will contain the aspect ratio.AUTHORSimon Wunderlich Author of s3d s3d S3D_OBJ_INFO(9)
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