debian man page for trackgen

Query: trackgen

OS: debian

Section: 6

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

Terrain generator for tracks(6) 				       Games					   Terrain generator for tracks(6)

NAME
trackgen - Terrain generator for tracks
SYNTAX
trackgen -c category -n name [-a] [-m] [-s] [-S] [-E <n> [-H <nb>]]
DESCRIPTION
This manual describes the Ac3d compiler application that is shipped with the game TORCS.
OPTIONS
-c category track category (road, oval, dirt...) -n name track name -b draw bump track -B Don't use terrain border (relief supplied int clockwise, ext CC) -a draw all (default is track only) -s split the track and the terrain -S split all -E <n> save elevation file n 0: all elevatation files 1: elevation file of terrain + track 2: elevation file of terrain with track white 3: track only 4: track elevations with height steps -H <nb> nb of height steps for 4th elevation file [30]
SEE ALSO
torcs(6)
AUTHOR
This manual page was writen by Rudy Godoy <rudy@kernel-panik.org>, for the Debian GNU/Linux system (but may be used by others). Rudy Godoy 1.2 Terrain generator for tracks(6)
Related Man Pages
sdl_cdplaytracks(3) - debian
mtp_libmtp_track_struct(3) - debian
pitchplay(1) - centos
sdl_cdplaytracks(3) - centos
cdplay(1) - minix
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