debian man page for crawl-tiles

Query: crawl-tiles

OS: debian

Section: 6

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

CRAWL(6)							 BSD Games Manual							  CRAWL(6)

NAME
crawl -- the roguelike game of Crawl
SYNOPSIS
crawl [-vscores n] [-tscores n] [-test] [-sprint-map map] [-sprint] [-zotdef] [-species species] [-seed num] [-script file] [-scores n] [-scorefile path] [-rcdir path] [-rc path] [-plain] [-name name] [-morgue path] [-macro path] [-help] [-extra-opt-last optname=optval] [-extra-opt-first optname=optval] [-dir path] [-builddb] [-background background] [-arena ["monsters v monsters [arena:map]"]]
DESCRIPTION
crawl is a fun game in the grand tradition of games like Rogue, Hack, and Moria. Your objective is to travel deep into a subterranean cave complex and retrieve the Orb of Zot, which is guarded by many horrible and hideous creatures.
ENVIRONMENT
CRAWL_NAME The character name to use. CRAWL_DIR The directory to store information in. CRAWL_RC The configuration file to use.
SEE ALSO
The in-game help menu, which can be accessed by pressing ?.
AUTHORS
Copyright 1997, 1998, 1999 Linley Henzell
BSD
January 20, 2010 BSD
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