Query: sdl::pixelformat
OS: debian
Section: 3pm
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
pods::SDL::PixelFormat(3pm) User Contributed Perl Documentation pods::SDL::PixelFormat(3pm)NAMESDL::PixelFormat - Stores surface format information CATEGORY Core, Video, StructureSYNOPSISmy $surface = SDL::Surface->new( ... $surface->format; #this returns the PixelFormat object attached to this surface PixelFormat is only created in a "SDL::Surface". This module only provides getters to the surface's pixelformat. Later on we will provide setting capability.DESCRIPTIONAn "SDL::PixelFormat " stores surface format informationMETHODSpalette $surface->format->palette; Returns the "SDL_Palette" and SDL::Palette of the format of the surface. BitsPerPixel $surface->format->BitsPerPixel; The number of bits used to represent each pixel in a surface. Usually 8, 16, 24 or 32. (1 to 7 are not allowed when creating a surface or open a video mode BytesPerPixel $surface->format->BytesPerPixel; The number of bytes used to represent each pixel in a surface. Usually one to four. [RGBA]loss $surface->format->Rloss; #red loss $surface->format->Bloss; #blue loss $surface->format->Gloss; #green loss $surface->format->Aloss; #alpha loss Precision loss of each color component (2[RGBA]loss) [RGBA]shift $surface->format->Rshift; #red shift $surface->format->Bshift; #blue shift $surface->format->Gshift; #green shift $surface->format->Ashift; #alpha shift Binary left shift of each color component in the pixel value [RGBA]mask $surface->format->Rmask; #red mask $surface->format->Bmask; #blue mask $surface->format->Gmask; #green mask $surface->format->Amask; #alpha mask Binary left shift of each color component in the pixel value colorkey $surface->format->colorkey; Pixel value of transparent pixels. alpha $surface->format->alpha; Overall surface alpha valueSEE ALSOSDL::SurfaceAUTHORSSee "AUTHORS" in SDL. perl v5.14.2 2012-05-28 pods::SDL::PixelFormat(3pm)