Query: glisshader
OS: debian
Section: 3g
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
GLISSHADER(3G) [FIXME: manual] GLISSHADER(3G)NAMEglIsShader - Determines if a name corresponds to a shader objectC SPECIFICATIONGLboolean glIsShader(GLuint shader);PARAMETERSshader Specifies a potential shader object.DESCRIPTIONglIsShader returns GL_TRUE if shader is the name of a shader object previously created with glCreateShader() and not yet deleted with glDeleteShader(). If shader is zero or a non-zero value that is not the name of a shader object, or if an error occurs, glIsShader returns GL_FALSE.NOTESNo error is generated if shader is not a valid shader object name. A shader object marked for deletion with glDeleteShader() but still attached to a program object is still considered a shader object and glIsShader will return GL_TRUE.ASSOCIATED GETSglGetAttachedShaders() with a valid program object glGetShader() with arguments shader and a parameter to be queried glGetShaderInfoLog() with argument object glGetShaderSource() with argument objectSEE ALSOglAttachShader(), glCompileShader(), glCreateShader(), glDeleteShader(), glDetachShader(), glLinkProgram(), glShaderSource()COPYRIGHTCopyright (C) 2003-2005 3Dlabs Inc. Ltd. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. [FIXME: source] 05/30/2012 GLISSHADER(3G)