polytype_atex_trans(3alleg4) debian man page | unix.com

Man Page: polytype_atex_trans

Operating Environment: debian

Section: 3alleg4

POLYTYPE_ATEX_TRANS(3alleg4)					  Allegro manual				      POLYTYPE_ATEX_TRANS(3alleg4)

NAME
POLYTYPE_ATEX_TRANS, POLYTYPE_PTEX_TRANS - Polygon rendering mode type Allegro game programming library.
SYNOPSIS
#include <allegro.h> #define POLYTYPE_ATEX_TRANS #define POLYTYPE_PTEX_TRANS
DESCRIPTION
Render translucent textures. All the general rules for drawing translucent things apply. However, these modes have a major limitation: they only work with memory bitmaps or linear frame buffers (not with banked frame buffers). Don't even try, they do not check and your program will die horribly (or at least draw wrong things).
SEE ALSO
polygon3d(3alleg4), ex3d(3alleg4) Allegro version 4.4.2 POLYTYPE_ATEX_TRANS(3alleg4)
Related Man Pages
expat(3alleg4) - debian
set_trans_blender(3alleg4) - mojave
set_trans_blender(3alleg4) - linux
set_trans_blender(3alleg4) - plan9
set_trans_blender(3alleg4) - netbsd
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