mouse_on_screen(3alleg4) debian man page | unix.com

Man Page: mouse_on_screen

Operating Environment: debian

Section: 3alleg4

mouse_on_screen(3alleg4)					  Allegro manual					  mouse_on_screen(3alleg4)

NAME
mouse_on_screen - Tells you whether the mouse pointer is currently on screen. Allegro game programming library.
SYNOPSIS
#include <allegro.h> int mouse_on_screen();
DESCRIPTION
This function can be useful to prevent having two mouse pointers on the screen at the same time when running your program in windowed mode and drawing the mouse pointer yourself. Other possible uses include the ability to pause your game when the mouse goes off of the window, or only scrolling the view when the pointer is near the edge of the window, but not while off of the window. Example : if (mouse_on_screen()) {draw_sprite(buffer , mouse_sprite , mouse_x , mouse_y);}
RETURN VALUE
Returns 0 if the mouse pointer is off of the screen, or non-zero otherwise. Allegro version 4.4.2 mouse_on_screen(3alleg4)
Related Man Pages
show_mouse(3alleg4) - suse
exmouse(3alleg4) - suse
show_mouse(3alleg4) - centos
exmouse(3alleg4) - centos
show_mouse(3alleg4) - mojave
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